App Store

Guardian: Shifu's Temple.

Game Card Free
9 Oct 2026launched yesterday
–No ratings yetRead reviews
n/aApple doesn’t publish installs
WorldwideSold in 50+ App Store storefronts
1.0latest version · today
Where these dates come from
Launch date Store figure
9 Oct 2026 is the release date the App Store gives for this app.
First seen by IndieTower Our record
10 Oct 2026. The day we first met this app, which can be long after it launched.
Last read from the store Our record
10 Oct 2026. Ratings, version and store page on this page are as of that read.

Estimated downloads

IndieTower estimate

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Screenshots

About

Shifu left for seven days, off to the Annual Congress of Martial Arts Masters and Jasmine Tea. He left a note: don't burn the temple down, don't eat the cookies, don't let strangers in. Twelve seconds later they started climbing the mountain. You are the Rookie. You have a courtyard, a cat who judges you from the roof, and a deck of techniques so bad it is embarrassing. Every danger you survive leaves you the card you survived it with: you turn it over and the technique on the other side is yours. That is how the deck gets built. One beating at a time. · A day is three phases — Dawn, Noon, Dusk — and then something knocks. · Every card is two cards: the danger on one side, the reward on the other. · Meditating is the only way to remove a bad card, and you can only meditate after losing. Losing is useful. · Six paths, from the one that teaches to the one nobody has beaten. · Daily quests: win once a day and keep the week alive. · No connection, no account, no server. The Apprentice path is free. One payment opens the six paths, the errands, the Fatigue Deck, and removes the ads for good. And no, the cookies were not yours.Read more
Shifu left for seven days, off to the Annual Congress of Martial Arts Masters and Jasmine Tea. He left a note: don't burn the temple down, don't eat the cookies, don't let strangers in. Twelve seconds later they started climbing the mountain. You are the Rookie. You have a courtyard, a cat who judges you from the roof, and a deck of techniques so bad it is embarrassing. Every danger you survive leaves you the card you survived it with: you turn it over and the technique on the other side is yours. That is how the deck gets built. One beating at a time. · A day is three phases — Dawn, Noon, Dusk — and then something knocks. · Every card is two cards: the danger on one side, the reward on the other. · Meditating is the only way to remove a bad card, and you can only meditate after losing. Losing is useful. · Six paths, from the one that teaches to the one nobody has beaten. · Daily quests: win once a day and keep the week alive. · No connection, no account, no server. The Apprentice path is free. One payment opens the six paths, the errands, the Fatigue Deck, and removes the ads for good. And no, the cookies were not yours.

Store page changes

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Versions

  1. Version 1.0First seen · 9 Oct 2026

Countries

Worldwide

Apple lists this app in 50 or more storefronts, so it is available almost everywhere.

Turkey

Chart positions

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