Draft & Win - 이스포츠 감독 시뮬레이션

An esports manager simulation where you gain an advantage in the ban/pick phase and turn the tide with in-game instructions. Offline, no ads.

Google Play Game Simulation Free Soft launch
21 Sept 2026launched 12 days ago
–No ratings yetRead reviews
0+installs on Google Play
Seen in 1 countryTurkey
1.0.8latest version · yesterday

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About

Half of the match is decided before it even begins. You start as the coach of the lowest-ranked team in the 3rd division. You read the opponent's composition at the ban/pick table and change the flow of the game by issuing instructions every five decisions as the match unfolds. Your goal is to climb the league and reach the Grand Finals. ■ Half is Decided in the Ban/Pick 30 types of champions form a chain of counter-picks within the same lane. You counter the pick the opponent chose first or remove dangerous cards with a ban. If you can even match up a synergy composition that crosses lanes, the composition score carries over to every decision throughout the match. There is no such thing as a pick you can just pick randomly. ■ The Match Is Not Spectating Lane phase · Early objectives · Mid-game macro · Teamfights · Mental state — you issue one instruction every five decisions. You go all-in on aggressive plays and take the recoil from the next decision. You play macro to secure small gains and prevent the opponent from making a comeback. Giving all the resources to the ace chips away at mental fortitude, but regrouping restores focus. The focus budget is fixed per set, so where you spend it is your strategy. ■ From Division 3 to the Grand Finals You play through a two-round full league, and the top four teams advance to the playoffs. Two teams are promoted and two are relegated each season, and if you conquer Division 1, an 8-team invitational tournament is held. Champion balance patches are applied every season, so yesterday's top-tier player becomes today's trap. ■ Building a Team You scout for promising prospects, negotiate prices in the transfer market, and allocate weekly training points to lane phase, teamfights, objectives, and mental game. Upgrading facilities and hiring coaches changes your growth speed. At the start of each season, you choose one of three sponsorship types: fixed, performance-based, or challenge-based — with the challenge-based type, you receive a large reward if you win, but pay a penalty if you are relegated. ■ The Owner Doesn't Wait Every season, goals tailored to the team's strength are assigned. Failure to meet them results in a warning, and two failures lead to dismissal. Injuries, slumps, and contract renegotiations constantly occur within the team, and each time, your choices are recorded. ■ Before You Start · This is a completely offline game. No internet connection is required. · There are no ads. There are no in-app purchases. · There is no sign-up or login. Your progress is stored only on your device. · No data is collected or sent externally. · If you delete the app, your saved progress will also be lost. · This game deals with a virtual esports world and is unrelated to any real-life games, leagues, teams, or players.Read more
Half of the match is decided before it even begins. You start as the coach of the lowest-ranked team in the 3rd division. You read the opponent's composition at the ban/pick table and change the flow of the game by issuing instructions every five decisions as the match unfolds. Your goal is to climb the league and reach the Grand Finals. ■ Half is Decided in the Ban/Pick 30 types of champions form a chain of counter-picks within the same lane. You counter the pick the opponent chose first or remove dangerous cards with a ban. If you can even match up a synergy composition that crosses lanes, the composition score carries over to every decision throughout the match. There is no such thing as a pick you can just pick randomly. ■ The Match Is Not Spectating Lane phase · Early objectives · Mid-game macro · Teamfights · Mental state — you issue one instruction every five decisions. You go all-in on aggressive plays and take the recoil from the next decision. You play macro to secure small gains and prevent the opponent from making a comeback. Giving all the resources to the ace chips away at mental fortitude, but regrouping restores focus. The focus budget is fixed per set, so where you spend it is your strategy. ■ From Division 3 to the Grand Finals You play through a two-round full league, and the top four teams advance to the playoffs. Two teams are promoted and two are relegated each season, and if you conquer Division 1, an 8-team invitational tournament is held. Champion balance patches are applied every season, so yesterday's top-tier player becomes today's trap. ■ Building a Team You scout for promising prospects, negotiate prices in the transfer market, and allocate weekly training points to lane phase, teamfights, objectives, and mental game. Upgrading facilities and hiring coaches changes your growth speed. At the start of each season, you choose one of three sponsorship types: fixed, performance-based, or challenge-based — with the challenge-based type, you receive a large reward if you win, but pay a penalty if you are relegated. ■ The Owner Doesn't Wait Every season, goals tailored to the team's strength are assigned. Failure to meet them results in a warning, and two failures lead to dismissal. Injuries, slumps, and contract renegotiations constantly occur within the team, and each time, your choices are recorded. ■ Before You Start · This is a completely offline game. No internet connection is required. · There are no ads. There are no in-app purchases. · There is no sign-up or login. Your progress is stored only on your device. · No data is collected or sent externally. · If you delete the app, your saved progress will also be lost. · This game deals with a virtual esports world and is unrelated to any real-life games, leagues, teams, or players.

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Versions

  1. Version 1.0.8First seen · 2 Oct 2026

    - Bug fixes<br>Fixed minor issues.

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Seen in 1 country Soft launch

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Turkey

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