Gapstride: Neon Sector Run
24 Sept 2026launched 7 days ago
0.00 ratings
n/aApple doesn’t publish installs
WorldwideSold in 50+ App Store storefronts
1.0latest version · 7 days ago
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About
Your jump comes up one tile short. That is not a bug, that is the rule. Gapstride is a pixel run-and-gun where the wide gaps are measured to sit just past your reach. You cannot brute-force them. Every long crossing is made on a hover platform drifting back and forth on its own clock, or through a laser gate that blinks on a cycle you have to read first. Standing still and watching is a real move here. Three sectors, each with its own colour and its own trick: a downtown of patrol drones and spike pits, a foundry where a sweeping blade shares the corridor with three laser curtains, and a core of thin pillars strung over a spike bed. You carry a gun. Hold to keep firing, aim up to knock down the flyers overhead, and aim down in mid-air to clear what is beneath you, which spends the rest of your jump, so commit to it. Six health, three lives, and a checkpoint halfway through every sector. One thumb on the pad, one on the buttons. Everything runs offline. No timers, no energy bar and no paywall standing between you and the next sector.Read more
Your jump comes up one tile short. That is not a bug, that is the rule.
Gapstride is a pixel run-and-gun where the wide gaps are measured to sit just
past your reach. You cannot brute-force them. Every long crossing is made on a
hover platform drifting back and forth on its own clock, or through a laser gate
that blinks on a cycle you have to read first. Standing still and watching is a
real move here.
Three sectors, each with its own colour and its own trick: a downtown of patrol
drones and spike pits, a foundry where a sweeping blade shares the corridor with
three laser curtains, and a core of thin pillars strung over a spike bed.
You carry a gun. Hold to keep firing, aim up to knock down the flyers overhead,
and aim down in mid-air to clear what is beneath you, which spends the rest of
your jump, so commit to it. Six health, three lives, and a checkpoint halfway
through every sector.
One thumb on the pad, one on the buttons. Everything runs offline. No timers, no
energy bar and no paywall standing between you and the next sector.
Versions
- Version 1.0First seen · 25 Sept 2026
Countries
Worldwide
Apple lists this app in 50 or more storefronts, so it is available almost everywhere.
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