Draviss
22 Sept 2026launched 9 days ago
0.00 ratings
n/aApple doesn’t publish installs
WorldwideSold in 50+ App Store storefronts
1.0latest version · 9 days ago
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About
Draviss is a deterministic space-fleet tactics game. Everyone faces the exact same 100 waves — no dice, no random rolls. The only variable is you. You give no orders in battle. You DESIGN your ships — hull, reactor, weapons, defences, and a Nature that decides how each one hunts and moves — then you PLACE your fleet and watch your plan fight. Win by out-thinking the wave, not by getting lucky. • The same 100 waves for everyone. Fair, comparable, and made to be compared. • A global ladder. Everyone plays the identical gauntlet, so how far you reach is a real rank — and your title carries the name you choose. • Pure skill, no luck — a weapon charges and fires on a clock; accuracy is speed, not a dice roll. • Every threat has a counter. Armor bounces cannons but folds to sluggers; shields eat small hits but break to one big one; rockets need point-defence. Read the enemy, bring the answer. • Carry your fleet across the run. Lose a ship and it becomes a fallen hero in your Graveyard — and returns in your next run as a boss guarding the wave beyond the one where it fell. • Free restarts. Learn the gauntlet, refine your design, climb. No ads. No pay-to-win. No account required. Just you, a fleet, and 100 waves.Read more
Draviss is a deterministic space-fleet tactics game. Everyone faces the exact same 100 waves — no dice, no random rolls. The only variable is you.
You give no orders in battle. You DESIGN your ships — hull, reactor, weapons, defences, and a Nature that decides how each one hunts and moves — then you PLACE your fleet and watch your plan fight. Win by out-thinking the wave, not by getting lucky.
• The same 100 waves for everyone. Fair, comparable, and made to be compared.
• A global ladder. Everyone plays the identical gauntlet, so how far you reach is a real rank — and your title carries the name you choose.
• Pure skill, no luck — a weapon charges and fires on a clock; accuracy is speed, not a dice roll.
• Every threat has a counter. Armor bounces cannons but folds to sluggers; shields eat small hits but break to one big one; rockets need point-defence. Read the enemy, bring the answer.
• Carry your fleet across the run. Lose a ship and it becomes a fallen hero in your Graveyard — and returns in your next run as a boss guarding the wave beyond the one where it fell.
• Free restarts. Learn the gauntlet, refine your design, climb.
No ads. No pay-to-win. No account required. Just you, a fleet, and 100 waves.
Versions
- Version 1.0First seen · 22 Sept 2026
Countries
Worldwide
Apple lists this app in 50 or more storefronts, so it is available almost everywhere.
Turkey
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