Shape Evade: Survivors
25 Sept 2026launched 6 days ago
0.00 ratings
n/aApple doesn’t publish installs
Limited release · 37 countriesUnited Arab Emirates, Argentina, Australia, Brazil +33 more
1.0latest version · 6 days ago
Screenshots
About
You are a shape. Everything else on the field wants to touch you. Your weapons fire on their own. All you do is move — and choose. Every level-up deals three cards, and every card narrows the run. Take a weapon to ten, pair it with the passive it wants, and a chest turns it into something else entirely: shards fuse into one solid ring, needles become a downpour, a wave becomes a pulsar. POWER is the number in the middle of the screen, and it is the whole game: a chain of multipliers built out of the cards you took. It runs away with you. So does what walks into it. Five minutes a run. Then the finale, and the next circle — with nothing carried over but the world. • Six heroes, each starting a different weapon • Six weapons, each with an evolution that changes the picture, not just the number • Cards, chests, rerolls, and upgrades bought between runs • Set pieces mid-run: a siege circle to hold, an eclipse that blinds the field, a maze that stops only you, a caravan of chests crossing the screen • A killcam of the last seconds before you died, so you can see what actually got you • No ads. No purchases. No account. No network. It collects nothing. Music by cynicmusic (pixelsphere.org) and Juhani Junkala.Read more
You are a shape. Everything else on the field wants to touch you.
Your weapons fire on their own. All you do is move — and choose. Every level-up deals three cards, and every card narrows the run. Take a weapon to ten, pair it with the passive it wants, and a chest turns it into something else entirely: shards fuse into one solid ring, needles become a downpour, a wave becomes a pulsar.
POWER is the number in the middle of the screen, and it is the whole game: a chain of multipliers built out of the cards you took. It runs away with you. So does what walks into it.
Five minutes a run. Then the finale, and the next circle — with nothing carried over but the world.
• Six heroes, each starting a different weapon
• Six weapons, each with an evolution that changes the picture, not just the number
• Cards, chests, rerolls, and upgrades bought between runs
• Set pieces mid-run: a siege circle to hold, an eclipse that blinds the field, a maze that stops only you, a caravan of chests crossing the screen
• A killcam of the last seconds before you died, so you can see what actually got you
• No ads. No purchases. No account. No network. It collects nothing.
Music by cynicmusic (pixelsphere.org) and Juhani Junkala.
Versions
- Version 1.0First seen · 25 Sept 2026
Countries
Limited release · 37 countries
Apple lists this app in a small set of storefronts, a typical sign of a test or regional launch.
United Arab EmiratesArgentinaAustraliaBrazilCanadaSwitzerlandChileColombiaAlgeriaEgyptUnited KingdomGhanaHong KongIndonesiaIsraelIndiaIraqJapanSouth KoreaKazakhstanMoroccoMexicoMalaysiaNigeriaNorwayPhilippinesPakistanRussiaSaudi ArabiaSingaporeThailandTurkeyTaiwanUkraineUnited StatesVietnamSouth Africa
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