Dragonperch
7 Oct 2026launched yesterday
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n/aApple doesn’t publish installs
WorldwideSold in 50+ App Store storefronts
1.0latest version · yesterday
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About
You are the Keeper of Dragonperch, a dark mountain keep where dragons roost in carved cliff-side lairs. Raise them, train them, breed rare bloodlines, and lead them into battle. BATTLE Turn-based duels that reward thinking, not tapping. Every dragon fights with free claws, a breath attack on a cooldown, and spells that cost mana. Six elements form a rock-paper-scissors chart: Fire scorches Earth, Water quenches Fire, Wind scatters Water, Earth grounds Wind, and Light and Shadow hunt each other. Kids can react, and older players can plan two turns ahead. THE PERCH Your home is a pannable cliff wall. Dragons walk their ledges, lairs earn gold over time, and every coin goes back into your dragons: train six attributes, feed and grow them, and fill spellbooks from a library of dozens of spells across every element. BREED AND COLLECT Pair dragons in the Breeding Den to hatch new lines, chase the rare Light and Shadow bloodlines, and hunt eggs in the wild. Thirteen dragons to find, each with its own painted portrait. CAMPAIGN Five regions and thirty battles, from the Keeper's Trial to the Umbral Spire, with a boss guarding the end of every region. Weekly featured bundles, seasonal Ember Festival events, and Game Center leaderboards for wins, gold, and your champion dragon. FAIR BY DESIGN No loot boxes and no gacha. Every pack shows exactly what is inside before you buy. No banner ads, only optional videos you choose to watch for a reward. No account. A grown-up check sits in front of every purchase. Everything can be earned by playing; buying only speeds things up. Plays offline, landscape only, designed for iPad.Read more
You are the Keeper of Dragonperch, a dark mountain keep where dragons roost in carved cliff-side lairs. Raise them, train them, breed rare bloodlines, and lead them into battle.
BATTLE
Turn-based duels that reward thinking, not tapping. Every dragon fights with free claws, a breath attack on a cooldown, and spells that cost mana. Six elements form a rock-paper-scissors chart: Fire scorches Earth, Water quenches Fire, Wind scatters Water, Earth grounds Wind, and Light and Shadow hunt each other. Kids can react, and older players can plan two turns ahead.
THE PERCH
Your home is a pannable cliff wall. Dragons walk their ledges, lairs earn gold over time, and every coin goes back into your dragons: train six attributes, feed and grow them, and fill spellbooks from a library of dozens of spells across every element.
BREED AND COLLECT
Pair dragons in the Breeding Den to hatch new lines, chase the rare Light and Shadow bloodlines, and hunt eggs in the wild. Thirteen dragons to find, each with its own painted portrait.
CAMPAIGN
Five regions and thirty battles, from the Keeper's Trial to the Umbral Spire, with a boss guarding the end of every region. Weekly featured bundles, seasonal Ember Festival events, and Game Center leaderboards for wins, gold, and your champion dragon.
FAIR BY DESIGN
No loot boxes and no gacha. Every pack shows exactly what is inside before you buy. No banner ads, only optional videos you choose to watch for a reward. No account. A grown-up check sits in front of every purchase. Everything can be earned by playing; buying only speeds things up.
Plays offline, landscape only, designed for iPad.
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Versions
- Version 1.0First seen · 7 Oct 2026
Countries
Worldwide
Apple lists this app in 50 or more storefronts, so it is available almost everywhere.
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