LanternKeep

App Store Game Games Free
12 Sept 2026launched 19 days ago
0.00 ratings
n/aApple doesn’t publish installs
Limited release · 49 countriesUnited Arab Emirates, Argentina, Austria, Australia +45 more
1.2latest version · 3 days ago

Screenshots

About

Build a defense along a moonlit shrine path and keep the yokai from reaching the shrine. Choose between the Lantern, Ofuda, Bell, and Kagami towers, each with a distinct range and role. Adapt to armored, flying, splitting, and regenerating enemies by changing your placement and targeting priority. Call the next wave early for a larger reward, or take the time to prepare. Your ward can turn the tide once per wave. Each UTC day brings one deterministic Daily Omamori rule: yokai speed, enemy HP, kill gold, ward damage, or lantern damage changes. Hold all 15 waves for the daily reward; leak nothing to earn a perfect-clear record that can be reported to Game Center. Survive the story, then continue into endless defense to chase a higher record. Five maps offer one-route and forked layouts. An interactive tutorial teaches placement, wave starts, upgrades, and the ward; a checkpoint is saved after every cleared wave so you can resume. Read the yokai and tower codex, then choose a specialization branch after bringing a tower to 2/3 damage and rate. Calm Japanese-inspired audio, haptic feedback, and focused controls make each short session easy to start. Features: - Four tower types and four targeting modes - Armored, flying, splitting, and regenerating yokai - Risk-and-reward early wave calling - One full-field ward per wave - A 15-wave campaign plus endless mode - Daily Omamori: UTC rotation, five rules, clear rewards, and perfect clears - Game Center leaderboards for daily/endless waves plus six achievements - Five maps, a yokai/tower codex, interactive tutorial, and wave checkpoints - Two specialization branches for each tower after 2/3 upgrades - Japanese, Simplified Chinese, and English - Local save data; no account required Optional in-app purchases: - Saisen: a consumable item that grants in-game gold for a defense - Omamori: a non-consumable item that grants starting-life and starting-gold bonuses Payments are processed by Apple through the App Store. Consumables cannot be restored. The non-consumable Omamori can be checked with Restore Purchases. Prices are shown by the App Store. https://lantern-keep.pages.dev/privacy/Read more
Build a defense along a moonlit shrine path and keep the yokai from reaching the shrine. Choose between the Lantern, Ofuda, Bell, and Kagami towers, each with a distinct range and role. Adapt to armored, flying, splitting, and regenerating enemies by changing your placement and targeting priority. Call the next wave early for a larger reward, or take the time to prepare. Your ward can turn the tide once per wave. Each UTC day brings one deterministic Daily Omamori rule: yokai speed, enemy HP, kill gold, ward damage, or lantern damage changes. Hold all 15 waves for the daily reward; leak nothing to earn a perfect-clear record that can be reported to Game Center. Survive the story, then continue into endless defense to chase a higher record. Five maps offer one-route and forked layouts. An interactive tutorial teaches placement, wave starts, upgrades, and the ward; a checkpoint is saved after every cleared wave so you can resume. Read the yokai and tower codex, then choose a specialization branch after bringing a tower to 2/3 damage and rate. Calm Japanese-inspired audio, haptic feedback, and focused controls make each short session easy to start. Features: - Four tower types and four targeting modes - Armored, flying, splitting, and regenerating yokai - Risk-and-reward early wave calling - One full-field ward per wave - A 15-wave campaign plus endless mode - Daily Omamori: UTC rotation, five rules, clear rewards, and perfect clears - Game Center leaderboards for daily/endless waves plus six achievements - Five maps, a yokai/tower codex, interactive tutorial, and wave checkpoints - Two specialization branches for each tower after 2/3 upgrades - Japanese, Simplified Chinese, and English - Local save data; no account required Optional in-app purchases: - Saisen: a consumable item that grants in-game gold for a defense - Omamori: a non-consumable item that grants starting-life and starting-gold bonuses Payments are processed by Apple through the App Store. Consumables cannot be restored. The non-consumable Omamori can be checked with Restore Purchases. Prices are shown by the App Store. https://lantern-keep.pages.dev/privacy/

Versions

  1. Version 1.2First seen · 28 Sept 2026

    This update delivers a broad UX and combat-feedback polish pass. Tower placement now clearly distinguishes valid, blocked, and unaffordable positions, while tower selection, wave starts/clears, Boss/Nue encounters, hits, gold floaters, Ward effects, and low-life warnings are easier to read. The first-run tutorial is now a clear four-step flow that explains the defense goal and recommends the Lantern as the easiest starting tower. The title screen, map cards, battle HUD, Offerings, Codex, and result dialogs were also refined, with better landscape safe-area behavior on smaller iPhones. Audio …

Countries

Limited release · 49 countries

Apple lists this app in a small set of storefronts, a typical sign of a test or regional launch.

United Arab EmiratesArgentinaAustriaAustraliaBelgiumBrazilCanadaSwitzerlandChileColombiaCzechiaGermanyDenmarkAlgeriaEgyptSpainUnited KingdomGhanaHong KongIndonesiaIrelandIsraelIndiaIraqItalyJapanSouth KoreaKazakhstanMoroccoMexicoMalaysiaNigeriaNetherlandsNorwayPhilippinesPakistanPolandPortugalRomaniaRussiaSaudi ArabiaSwedenSingaporeThailandTurkeyTaiwanUkraineUnited StatesSouth Africa

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