Lock In Twin: 1v1 Habits

App Store App Health & Fitness Free Soft launch
23 Sept 2026launched 8 days ago
0.00 ratings
n/aApple doesn’t publish installs
Soft launch · 1 countryUnited States
1.1.3latest version · 3 days ago

Screenshots

About

Lock in a weekly goal with a friend. Lock In Twin turns a weekly goal into a challenge between you and one friend. Choose your target, pick a punishment deck, and back up your check-ins with photos. Hit your target while your friend misses theirs, and they do that week’s punishment. PICK YOUR CHALLENGE Gym three times this week? Read on four days? Choose a fitness activity or Reading and agree on the same weekly target. You can have up to three separate challenges, each with one friend. PUT A CARD ON THE LINE Pick four punishment cards and send the challenge. Your friend reviews all four and accepts. Pick three and write one of your own, or pick all four. One punishment gets drawn. The loser has to do it. Your first card is drawn when the challenge starts, so you both know the stakes before checking in. Your friend gets the next turn to pick the deck. Take turns proposing replacements, or keep playing with the cards you already agreed on. If a replacement isn't accepted before the next draw, the current deck stays in play. Existing challenges keep their original deck rules. BRING THE PHOTO Check in with a photo taken in the app. Your friend has 12 hours to review it. If they don't respond, it automatically confirms so your progress doesn't stay stuck waiting on them. THE LOSER DOES THIS WEEK’S PUNISHMENT If you hit your target and your friend misses theirs, they do that week’s punishment. If you both hit or both miss, there's no loser. Whoever owes the card sends proof, and the winner confirms it. KEEP THE RECEIPTS Look back at your weeks, results, and photos. Share the week's result. One bad week doesn't erase the weeks that came before it. FREE TO LOCK IN Starting challenges, writing cards, checking in, reviewing proof, and keeping history are free. No ads. No subscription. Optional packs of three re-roll credits let you redraw an eligible upcoming card before it locks. Free and paid re-rolls share a limit of three per person, per challenge, per upcoming week. Buying credits can't erase a loss or a debt. Pick your goal. Bring your friend. Lock in.Read more
Lock in a weekly goal with a friend. Lock In Twin turns a weekly goal into a challenge between you and one friend. Choose your target, pick a punishment deck, and back up your check-ins with photos. Hit your target while your friend misses theirs, and they do that week’s punishment. PICK YOUR CHALLENGE Gym three times this week? Read on four days? Choose a fitness activity or Reading and agree on the same weekly target. You can have up to three separate challenges, each with one friend. PUT A CARD ON THE LINE Pick four punishment cards and send the challenge. Your friend reviews all four and accepts. Pick three and write one of your own, or pick all four. One punishment gets drawn. The loser has to do it. Your first card is drawn when the challenge starts, so you both know the stakes before checking in. Your friend gets the next turn to pick the deck. Take turns proposing replacements, or keep playing with the cards you already agreed on. If a replacement isn't accepted before the next draw, the current deck stays in play. Existing challenges keep their original deck rules. BRING THE PHOTO Check in with a photo taken in the app. Your friend has 12 hours to review it. If they don't respond, it automatically confirms so your progress doesn't stay stuck waiting on them. THE LOSER DOES THIS WEEK’S PUNISHMENT If you hit your target and your friend misses theirs, they do that week’s punishment. If you both hit or both miss, there's no loser. Whoever owes the card sends proof, and the winner confirms it. KEEP THE RECEIPTS Look back at your weeks, results, and photos. Share the week's result. One bad week doesn't erase the weeks that came before it. FREE TO LOCK IN Starting challenges, writing cards, checking in, reviewing proof, and keeping history are free. No ads. No subscription. Optional packs of three re-roll credits let you redraw an eligible upcoming card before it locks. Free and paid re-rolls share a limit of three per person, per challenge, per upcoming week. Buying credits can't erase a loss or a debt. Pick your goal. Bring your friend. Lock in.

Versions

  1. Version 1.1.3First seen · 29 Sept 2026

    Updated our App Store screenshots to show how weekly challenges work: choose a goal with a friend, pick the punishments, and check in with photos.

Countries

Soft launch · 1 country Soft launch

Apple lists this app in a small set of storefronts, a typical sign of a test or regional launch.

United States

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