Frumsi

App Store Game Puzzle Free
8 Oct 2026launched today
–No ratings yetRead reviews
n/aApple doesn’t publish installs
Limited release · 32 countriesAustria, Australia, Belgium, Canada +28 more
1.0.0latest version · today

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About

Frumsi is a calm ball-sort puzzle: glossy orbs in six brand colours, open U-shaped tubes outlined in white, and a deep indigo room with nothing in it to hurry you. Tap a tube to lift the run of matching orbs sitting on top, then tap another tube to pour them in. Orbs only land on their own colour or in an empty tube, a tube of four locks with a gold rim, and the rack is cleared when every tube holds a single colour. An illegal pour costs nothing — the tube shakes and the orbs drop back. There is no timer in Classic. CLASSIC An endless ladder of generated levels, five to a tier. It opens on three colours with two spare tubes and stays that way for three levels. From four colours on, each colour band closes by taking a spare tube away before the next colour arrives, and once the rack is at six colours the ladder keeps climbing by pulling the spare tube every sixth level. Every level is built backwards from a solved rack, so it always has a solution and Reset is always safe. A solver measures par before you ever see the rack: finish at par or better for three stars, within three pours of it for two, and any clear pays one. A cleared level pays 60 coins plus 20 a star; finishing all five levels of a tier earns a trophy worth 250 coins. DAILY RACK One six-colour rack a day, the same for everyone, picked from the calendar date on your device — no connection involved. Three attempts. Clearing it pays 200 coins and adds a day to your streak; seven days in a row pays a trophy and 500 more. A monthly calendar marks the days you cleared. TIME ATTACK Clear as many racks as you can in 180 seconds. Each clear pays 15 coins, and the racks grow from four colours to six as you go. MARATHON Twenty racks back to back on one budget of twelve Undos. Each clear pays 25 coins, and leaving early still banks what you cleared. HELPERS Undo: three free on every level, then from your packs. + Tube: one free extra tube per level, then from your packs — it stays for the rest of the level. Sort Hint: outlines one legal, progress-making pour; you start with three. Magnet: pulls every orb of one colour into a free tube, and one is earned for every ten Classic levels cleared. Reset puts the rack back to its opening layout. Hold any tube to trace its top colour across the whole rack, and watch any solve back from the win screen. COIN SHOP Coins are earned by clearing racks and spent on helper packs and orb skins: Undo ×5 and ×15, Extra Tube ×3, Sort Hint ×5, Magnet ×1, and a daily Rack Kit deal. Four orb skins — Gloss, Halo, Gold Rim and Deep Set. Nothing in the shop is sold for money and nothing is randomised. You start with 300 coins. AWARDS Fifteen named awards — First Pour, Ten Up, Clean Hands, Sharpshooter, Marathoner, Collector and more — each paid in coins the moment its goal is met, with the tier trophies collected alongside. PROFILE A name you type yourself (up to sixteen characters), an avatar orb, your progress, and your records: best daily streak, Time Attack and Marathon bests, racks cleared, pours made, clears at par, clears without Undo. SETTINGS Haptics, orb glyphs (a small mark on every orb, so a rack reads without colour) and background motion, each on its own switch. Reset progress starts you over; your name and settings stay. COMPLETELY OFFLINE No account, no sign-in, no internet, no ads, no in-app purchases, no analytics, no tracking. Your save lives on your device and nowhere else.Read more
Frumsi is a calm ball-sort puzzle: glossy orbs in six brand colours, open U-shaped tubes outlined in white, and a deep indigo room with nothing in it to hurry you. Tap a tube to lift the run of matching orbs sitting on top, then tap another tube to pour them in. Orbs only land on their own colour or in an empty tube, a tube of four locks with a gold rim, and the rack is cleared when every tube holds a single colour. An illegal pour costs nothing — the tube shakes and the orbs drop back. There is no timer in Classic. CLASSIC An endless ladder of generated levels, five to a tier. It opens on three colours with two spare tubes and stays that way for three levels. From four colours on, each colour band closes by taking a spare tube away before the next colour arrives, and once the rack is at six colours the ladder keeps climbing by pulling the spare tube every sixth level. Every level is built backwards from a solved rack, so it always has a solution and Reset is always safe. A solver measures par before you ever see the rack: finish at par or better for three stars, within three pours of it for two, and any clear pays one. A cleared level pays 60 coins plus 20 a star; finishing all five levels of a tier earns a trophy worth 250 coins. DAILY RACK One six-colour rack a day, the same for everyone, picked from the calendar date on your device — no connection involved. Three attempts. Clearing it pays 200 coins and adds a day to your streak; seven days in a row pays a trophy and 500 more. A monthly calendar marks the days you cleared. TIME ATTACK Clear as many racks as you can in 180 seconds. Each clear pays 15 coins, and the racks grow from four colours to six as you go. MARATHON Twenty racks back to back on one budget of twelve Undos. Each clear pays 25 coins, and leaving early still banks what you cleared. HELPERS Undo: three free on every level, then from your packs. + Tube: one free extra tube per level, then from your packs — it stays for the rest of the level. Sort Hint: outlines one legal, progress-making pour; you start with three. Magnet: pulls every orb of one colour into a free tube, and one is earned for every ten Classic levels cleared. Reset puts the rack back to its opening layout. Hold any tube to trace its top colour across the whole rack, and watch any solve back from the win screen. COIN SHOP Coins are earned by clearing racks and spent on helper packs and orb skins: Undo ×5 and ×15, Extra Tube ×3, Sort Hint ×5, Magnet ×1, and a daily Rack Kit deal. Four orb skins — Gloss, Halo, Gold Rim and Deep Set. Nothing in the shop is sold for money and nothing is randomised. You start with 300 coins. AWARDS Fifteen named awards — First Pour, Ten Up, Clean Hands, Sharpshooter, Marathoner, Collector and more — each paid in coins the moment its goal is met, with the tier trophies collected alongside. PROFILE A name you type yourself (up to sixteen characters), an avatar orb, your progress, and your records: best daily streak, Time Attack and Marathon bests, racks cleared, pours made, clears at par, clears without Undo. SETTINGS Haptics, orb glyphs (a small mark on every orb, so a rack reads without colour) and background motion, each on its own switch. Reset progress starts you over; your name and settings stay. COMPLETELY OFFLINE No account, no sign-in, no internet, no ads, no in-app purchases, no analytics, no tracking. Your save lives on your device and nowhere else.

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Versions

  1. Version 1.0.0First seen · 8 Oct 2026

Countries

Limited release · 32 countries

Apple lists this app in a small set of storefronts, a typical sign of a test or regional launch.

AustriaAustraliaBelgiumCanadaSwitzerlandCzechiaGermanyDenmarkSpainFranceUnited KingdomHong KongIndonesiaIrelandItalyJapanSouth KoreaKazakhstanMalaysiaNetherlandsNorwayPhilippinesPakistanPolandPortugalRomaniaSwedenSingaporeThailandTurkeyTaiwanVietnam

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