FIFTEEN – Make 15 Roguelike
29 Sept 2026launched 2 days ago
0.00 ratings
n/aApple doesn’t publish installs
WorldwideSold in 50+ App Store storefronts
1.0latest version · yesterday
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About
Add to the table. Make fifteen. Reach, fever, chain — a quick-to-learn, deep card roguelike where every count sends your score soaring. HOW TO PLAY • Choose one to five of your eight cards and play them. They count together with the dealer's table cards (two face up, one face down). • Every set of cards whose values add up to 15 scores. More fifteens mean more chips and a bigger multiplier. • Pairs, runs, flushes and nobs score too. • Each chapter gives you four plays and three discards. Beat the chapter's target to clear it. FEVER AND CHAINS • Make enough fifteens in one play for a FEVER. Fevers in a row build a chain that keeps raising the multiplier. • When the hole card decides the fever, it's a REACH — the flip is the moment of truth. • As the chapters go on, the table warms up and a fever needs fewer fifteens. BUILD YOUR RUN • Between chapters, buy pins (passive effects), card upgrades and role levels at the market. • The Tide, the Swell, Gluttony, the Witness… combine pins to push your score into the stratosphere. • Eight chapters, then an endless mode to see how high you can go. • A boss changes the rules on each chapter's last play. DAILY LEADERBOARDS • Every day, everyone gets the same deals at each difficulty. Compete worldwide on Game Center with your score through Chapter VIII. ALSO • Portrait and landscape. • Full-screen ads appear at breaks: the end of a run and some chapter breaks. Buy "Remove Ads" once to turn them off for good.Read more
Add to the table. Make fifteen.
Reach, fever, chain — a quick-to-learn, deep card roguelike where every count sends your score soaring.
HOW TO PLAY
• Choose one to five of your eight cards and play them. They count together with the dealer's table cards (two face up, one face down).
• Every set of cards whose values add up to 15 scores. More fifteens mean more chips and a bigger multiplier.
• Pairs, runs, flushes and nobs score too.
• Each chapter gives you four plays and three discards. Beat the chapter's target to clear it.
FEVER AND CHAINS
• Make enough fifteens in one play for a FEVER. Fevers in a row build a chain that keeps raising the multiplier.
• When the hole card decides the fever, it's a REACH — the flip is the moment of truth.
• As the chapters go on, the table warms up and a fever needs fewer fifteens.
BUILD YOUR RUN
• Between chapters, buy pins (passive effects), card upgrades and role levels at the market.
• The Tide, the Swell, Gluttony, the Witness… combine pins to push your score into the stratosphere.
• Eight chapters, then an endless mode to see how high you can go.
• A boss changes the rules on each chapter's last play.
DAILY LEADERBOARDS
• Every day, everyone gets the same deals at each difficulty. Compete worldwide on Game Center with your score through Chapter VIII.
ALSO
• Portrait and landscape.
• Full-screen ads appear at breaks: the end of a run and some chapter breaks. Buy "Remove Ads" once to turn them off for good.
Versions
- Version 1.0First seen · 30 Sept 2026
Countries
Worldwide
Apple lists this app in 50 or more storefronts, so it is available almost everywhere.
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