FIFTEEN – Make 15 Roguelike

App Store Game Games Free
29 Sept 2026launched 2 days ago
0.00 ratings
n/aApple doesn’t publish installs
WorldwideSold in 50+ App Store storefronts
1.0latest version · yesterday

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Add to the table. Make fifteen. Reach, fever, chain — a quick-to-learn, deep card roguelike where every count sends your score soaring. HOW TO PLAY • Choose one to five of your eight cards and play them. They count together with the dealer's table cards (two face up, one face down). • Every set of cards whose values add up to 15 scores. More fifteens mean more chips and a bigger multiplier. • Pairs, runs, flushes and nobs score too. • Each chapter gives you four plays and three discards. Beat the chapter's target to clear it. FEVER AND CHAINS • Make enough fifteens in one play for a FEVER. Fevers in a row build a chain that keeps raising the multiplier. • When the hole card decides the fever, it's a REACH — the flip is the moment of truth. • As the chapters go on, the table warms up and a fever needs fewer fifteens. BUILD YOUR RUN • Between chapters, buy pins (passive effects), card upgrades and role levels at the market. • The Tide, the Swell, Gluttony, the Witness… combine pins to push your score into the stratosphere. • Eight chapters, then an endless mode to see how high you can go. • A boss changes the rules on each chapter's last play. DAILY LEADERBOARDS • Every day, everyone gets the same deals at each difficulty. Compete worldwide on Game Center with your score through Chapter VIII. ALSO • Portrait and landscape. • Full-screen ads appear at breaks: the end of a run and some chapter breaks. Buy "Remove Ads" once to turn them off for good.Read more
Add to the table. Make fifteen. Reach, fever, chain — a quick-to-learn, deep card roguelike where every count sends your score soaring. HOW TO PLAY • Choose one to five of your eight cards and play them. They count together with the dealer's table cards (two face up, one face down). • Every set of cards whose values add up to 15 scores. More fifteens mean more chips and a bigger multiplier. • Pairs, runs, flushes and nobs score too. • Each chapter gives you four plays and three discards. Beat the chapter's target to clear it. FEVER AND CHAINS • Make enough fifteens in one play for a FEVER. Fevers in a row build a chain that keeps raising the multiplier. • When the hole card decides the fever, it's a REACH — the flip is the moment of truth. • As the chapters go on, the table warms up and a fever needs fewer fifteens. BUILD YOUR RUN • Between chapters, buy pins (passive effects), card upgrades and role levels at the market. • The Tide, the Swell, Gluttony, the Witness… combine pins to push your score into the stratosphere. • Eight chapters, then an endless mode to see how high you can go. • A boss changes the rules on each chapter's last play. DAILY LEADERBOARDS • Every day, everyone gets the same deals at each difficulty. Compete worldwide on Game Center with your score through Chapter VIII. ALSO • Portrait and landscape. • Full-screen ads appear at breaks: the end of a run and some chapter breaks. Buy "Remove Ads" once to turn them off for good.

Versions

  1. Version 1.0First seen · 30 Sept 2026

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Worldwide

Apple lists this app in 50 or more storefronts, so it is available almost everywhere.

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