Amalgame - Card Roguelike

App Store Game Card Free
6 Oct 2026launched yesterday
–No ratings yetRead reviews
n/aApple doesn’t publish installs
WorldwideSold in 50+ App Store storefronts
1.0.0latest version · yesterday

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About

Amalgame is a merge card roguelike where every run lives or dies by what you combine, what you fight and what you dare feed the Maw. Open chest to draw cards: weapons, monsters, coins, potions, scrolls, gems and decide where each one goes, to the field or to the Maw. Merge cards of the same type to merge them into something stronger. Use weapon cards to take down monsters on the field before their timer runs out (they could attack you). When the Maw fills up it digests everything inside and spits out new cards, sometimes exactly what you need, sometimes something you would rather not deal with. Monster cards attack every few turns and leave blood cards behind. Let blood cards pile up to 4 and it's over. Merge coins all the way up to the Crown to buy relics. Merge scrolls to learn spells and use potions to cast them. Merge keys to upgrade your chest and change what cards enter the game next. No two runs play the same. Like the best roguelike RPGs, every decision shapes your build, push as deep as you can before it all falls apart. What is in the game: - Addictive match and merge gameplay, simple to learn and hard to put it down - Roguelike RPG runs where every choice matters and no two games repeat - Deck building progression, upgrade your chest to add new cards mid-run - Risk and reward Maw mechanic that keeps every hand tense - 6 spells, 4 relics, 6 card decks to build around - Unique beautifully hand-crafted card artwork, every card designed by artist, no AI - Leaderboards to compete for the highest score - Quick sessions perfect for a coffee break or a long commute - Works offline, no internet connection required Open the chest, see what you get and make it work!Read more
Amalgame is a merge card roguelike where every run lives or dies by what you combine, what you fight and what you dare feed the Maw. Open chest to draw cards: weapons, monsters, coins, potions, scrolls, gems and decide where each one goes, to the field or to the Maw. Merge cards of the same type to merge them into something stronger. Use weapon cards to take down monsters on the field before their timer runs out (they could attack you). When the Maw fills up it digests everything inside and spits out new cards, sometimes exactly what you need, sometimes something you would rather not deal with. Monster cards attack every few turns and leave blood cards behind. Let blood cards pile up to 4 and it's over. Merge coins all the way up to the Crown to buy relics. Merge scrolls to learn spells and use potions to cast them. Merge keys to upgrade your chest and change what cards enter the game next. No two runs play the same. Like the best roguelike RPGs, every decision shapes your build, push as deep as you can before it all falls apart. What is in the game: - Addictive match and merge gameplay, simple to learn and hard to put it down - Roguelike RPG runs where every choice matters and no two games repeat - Deck building progression, upgrade your chest to add new cards mid-run - Risk and reward Maw mechanic that keeps every hand tense - 6 spells, 4 relics, 6 card decks to build around - Unique beautifully hand-crafted card artwork, every card designed by artist, no AI - Leaderboards to compete for the highest score - Quick sessions perfect for a coffee break or a long commute - Works offline, no internet connection required Open the chest, see what you get and make it work!

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Versions

  1. Version 1.0.0First seen · 6 Oct 2026

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