RACKED: Card Roguelike

App Store Game Card Free
29 Sept 2026launched 6 days ago
–No ratings yetRead reviews
n/aApple doesn’t publish installs
WorldwideSold in 50+ App Store storefronts
0.14.1latest version · 2 days ago

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About

RACKED is a poker roguelike about running a data center. You deal servers instead of cards, and the hand they make sets what they deliver. It is free, with no ads and no purchases. The board signs you up for a year of uptime. Every month you deal a hand of servers and ship up to five at a time, and the quarter ends when the board is satisfied or you run out of deploys. Between months you hire and let people go, and you take work orders that change what your cards are worth. A rival will try to poach your people, and you decide which of them are worth paying to keep. Every city is a different deck. Ashburn is the reference. Phoenix is cheap and fast until the desert turns a quarter into a furnace. Dublin has stopped taking new connections, so every deploy has to count. Win a year and the next one opens, with a harder number to hit and a rule you did not have before. The daily challenge deals every player the same deck and seed each day. Play it as many times as you like, and the board keeps your best attempt. - A roguelike where the hands are servers and the score is what you shipped - Nine cities, each one a deck with its own rules - Employees, advisors and work orders that rewrite what a hand is worth - A daily challenge with a verified leaderboard - Plays in landscape, on a phone or a tablet - No ads, no purchases, no accountRead more
RACKED is a poker roguelike about running a data center. You deal servers instead of cards, and the hand they make sets what they deliver. It is free, with no ads and no purchases. The board signs you up for a year of uptime. Every month you deal a hand of servers and ship up to five at a time, and the quarter ends when the board is satisfied or you run out of deploys. Between months you hire and let people go, and you take work orders that change what your cards are worth. A rival will try to poach your people, and you decide which of them are worth paying to keep. Every city is a different deck. Ashburn is the reference. Phoenix is cheap and fast until the desert turns a quarter into a furnace. Dublin has stopped taking new connections, so every deploy has to count. Win a year and the next one opens, with a harder number to hit and a rule you did not have before. The daily challenge deals every player the same deck and seed each day. Play it as many times as you like, and the board keeps your best attempt. - A roguelike where the hands are servers and the score is what you shipped - Nine cities, each one a deck with its own rules - Employees, advisors and work orders that rewrite what a hand is worth - A daily challenge with a verified leaderboard - Plays in landscape, on a phone or a tablet - No ads, no purchases, no account

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Versions

  1. Version 0.14.1First seen · 2 Oct 2026

    - A fiscal year is easier to win. You start each run with $6 instead of $4, and the targets from the second quarter on are 3% lower. - Runbooks are worth buying. Each level adds +1 yield to its combo, up from +0.3, and every level costs $6. - The offers between months show the card they're about, next to your cash, so you can see what you're buying before you answer. - The energy readout shows what your team draws from the start of each month, and the board packet tells you next quarter's energy budget. - New unlocks get their own screen when you leave a run. - On a phone, the buttons are bigg…

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Worldwide

Apple lists this app in 50 or more storefronts, so it is available almost everywhere.

Turkey

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