AuraVoid
1 Oct 2026launched yesterday
0.00 ratings
n/aApple doesn’t publish installs
Limited release · 36 countriesUnited Arab Emirates, Argentina, Australia, Brazil +32 more
1.0latest version · yesterday
Screenshots
About
Aura Void is a game for winding down. You guide a glowing black void across a dark field with one finger. It pulls in the drifting space debris — broken satellites with a bent solar wing, torn station rings, loose panels, dish antennas, burnt-out rocket stages — swallows it and grows. The colour of a piece always tells you whether it fits in yet. When a field is empty, you jump on: the stars stretch into streaks, a flash, and behind it lies the next zone. Nebula, Swarm, Giants, Crystal, Aurora, Belt, Deep, Twins — each looks and behaves differently. In the Deep you only see what your own light reaches. In the Belt everything circles a quiet sun. In Twins the pieces hang together in pairs. Every zone you clear lights a star in your own sky. Pinch the screen and you see your whole journey as constellations. Your void changes over time as well: a second ring of light, a disc of dust, a golden rim, rays, orbiting moons. Every piece scores, rare finds score far more — like the dented drinks can that drifts past now and then. Some finds change the game for a while: a stronger pull, a companion that feeds alongside you, double points. The sound is one continuous landscape, not a melody: a chord bed moving slowly along, a low root carrying it, wind, a shimmer that comes and goes — and the hum of the vacuum pulling harder when something goes in. Nothing chimes when you collect something. What you will not find: time pressure, leaderboards, ads, or notifications trying to pull you back. You cannot lose and you cannot miss out. Put the device down whenever you like — it continues where you stopped. Sound and haptics are made while you play, nothing is recorded. If you prefer it calmer, turn both off, pick softer colours or stronger outlines. Aura Pack (one-time purchase, no subscription): a second vortex that trails the void and feeds alongside it, wind down after 5, 10 or 20 minutes to fall asleep to, a breathing guide to follow, your star chart as a wallpaper, iCloud sync, plus two colour worlds (Ember, Ice), two sound worlds (Shimmer, Deep Sea) and two extra zones (Coral, Storm). OceanClean Pack (one-time purchase, no subscription): the same calm below the surface. Six zones of their own, from the shore to the deep sea, and instead of space debris you pull out what does not belong there: plastic bottles, bags, ghost nets, tyres, old shoes. Light falls from above, bubbles rise, sharks, rays and turtles drift past in the background, and the vacuum sounds the way it has to sound under water. The whole game stays complete and unlimited without either purchase. No time limit, no ads, nothing that pushes you to buy.Read more
Aura Void is a game for winding down.
You guide a glowing black void across a dark field with one finger. It pulls in the drifting space debris — broken satellites with a bent solar wing, torn station rings, loose panels, dish antennas, burnt-out rocket stages — swallows it and grows. The colour of a piece always tells you whether it fits in yet.
When a field is empty, you jump on: the stars stretch into streaks, a flash, and behind it lies the next zone. Nebula, Swarm, Giants, Crystal, Aurora, Belt, Deep, Twins — each looks and behaves differently. In the Deep you only see what your own light reaches. In the Belt everything circles a quiet sun. In Twins the pieces hang together in pairs.
Every zone you clear lights a star in your own sky. Pinch the screen and you see your whole journey as constellations. Your void changes over time as well: a second ring of light, a disc of dust, a golden rim, rays, orbiting moons.
Every piece scores, rare finds score far more — like the dented drinks can that drifts past now and then. Some finds change the game for a while: a stronger pull, a companion that feeds alongside you, double points.
The sound is one continuous landscape, not a melody: a chord bed moving slowly along, a low root carrying it, wind, a shimmer that comes and goes — and the hum of the vacuum pulling harder when something goes in. Nothing chimes when you collect something.
What you will not find: time pressure, leaderboards, ads, or notifications trying to pull you back. You cannot lose and you cannot miss out. Put the device down whenever you like — it continues where you stopped.
Sound and haptics are made while you play, nothing is recorded. If you prefer it calmer, turn both off, pick softer colours or stronger outlines.
Aura Pack (one-time purchase, no subscription): a second vortex that trails the void and feeds alongside it, wind down after 5, 10 or 20 minutes to fall asleep to, a breathing
guide to follow, your star chart as a wallpaper, iCloud sync, plus two colour worlds (Ember, Ice), two sound worlds (Shimmer, Deep Sea) and two extra zones (Coral, Storm).
OceanClean Pack (one-time purchase, no subscription): the same calm below the surface. Six zones of their own, from the shore to the deep sea, and instead of space debris you pull out what does not belong there: plastic bottles, bags, ghost nets, tyres, old shoes. Light falls from above, bubbles rise, sharks, rays and turtles drift past in the background, and the vacuum sounds the way it has to sound under water.
The whole game stays complete and unlimited without either purchase. No time limit, no ads, nothing that pushes you to buy.
Store page changes
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Versions
- Version 1.0First seen · 1 Oct 2026
Countries
Limited release · 36 countries
Apple lists this app in a small set of storefronts, a typical sign of a test or regional launch.
United Arab EmiratesArgentinaAustraliaBrazilCanadaSwitzerlandChileColombiaAlgeriaEgyptUnited KingdomGhanaHong KongIndonesiaIsraelIndiaIraqJapanKazakhstanMoroccoMexicoMalaysiaNigeriaNorwayPhilippinesPakistanRussiaSaudi ArabiaSingaporeThailandTurkeyTaiwanUkraineUnited StatesVietnamSouth Africa
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