Sands of FateX

App Store Game Games Free
21 Sept 2026launched 10 days ago
0.00 ratings
n/aApple doesn’t publish installs
Limited release · 44 countriesUnited Arab Emirates, Argentina, Austria, Australia +40 more
1.1latest version · 2 days ago

Screenshots

About

Sands of FateX drops you into the Sunken Necropolis — a procedurally generated dungeon of ancient tombs, cult rivals, and forgotten relics. Every run is a Descent: three Strata, twelve Chambers, and three Gate Wardens standing between your Keeper and survival. No two runs are ever the same. The heart of every fight is the sand-clock initiative timeline. Forget turns — every action costs sand, and sand is time. A quick step costs 4 sand; a devastating Rite costs 22. Spend wisely, and you act three times before a foe answers once. Spend recklessly, and the Necropolis buries you. Seven combat stations, nine damage-pipeline steps, and status effects like Sun-Scorch, Bleed, and Sand-Choke make every clash a calculated gamble. Create your Keeper from three Disciplines — Sun-Priest, Sand-Warden, or Shade-Walker — and outfit them with procedurally generated Relics across five slot types. Between runs, bank Hours earned from each Descent and invest them in the Sanctum: a branching lattice of permanent Pillars organized across four Cults. Every Pillar you unlock strengthens every Keeper you will ever author. The Chronicle tab re-derives every statistic from the raw event log, pinpoints the three turning points that decided each run, and projects exactly which stat investment would have changed the outcome. Author your first Keeper. Descend into the Necropolis. Let the sands decide your fate.Read more
Sands of FateX drops you into the Sunken Necropolis — a procedurally generated dungeon of ancient tombs, cult rivals, and forgotten relics. Every run is a Descent: three Strata, twelve Chambers, and three Gate Wardens standing between your Keeper and survival. No two runs are ever the same. The heart of every fight is the sand-clock initiative timeline. Forget turns — every action costs sand, and sand is time. A quick step costs 4 sand; a devastating Rite costs 22. Spend wisely, and you act three times before a foe answers once. Spend recklessly, and the Necropolis buries you. Seven combat stations, nine damage-pipeline steps, and status effects like Sun-Scorch, Bleed, and Sand-Choke make every clash a calculated gamble. Create your Keeper from three Disciplines — Sun-Priest, Sand-Warden, or Shade-Walker — and outfit them with procedurally generated Relics across five slot types. Between runs, bank Hours earned from each Descent and invest them in the Sanctum: a branching lattice of permanent Pillars organized across four Cults. Every Pillar you unlock strengthens every Keeper you will ever author. The Chronicle tab re-derives every statistic from the raw event log, pinpoints the three turning points that decided each run, and projects exactly which stat investment would have changed the outcome. Author your first Keeper. Descend into the Necropolis. Let the sands decide your fate.

Versions

  1. Version 1.1First seen · 29 Sept 2026

    This release focuses on stability and performance.

Countries

Limited release · 44 countries

Apple lists this app in a small set of storefronts, a typical sign of a test or regional launch.

United Arab EmiratesArgentinaAustriaAustraliaBelgiumBrazilCanadaSwitzerlandChileColombiaCzechiaGermanyDenmarkAlgeriaEgyptSpainFranceUnited KingdomGhanaIndonesiaIrelandIsraelIndiaItalyKazakhstanMoroccoMexicoMalaysiaNigeriaNetherlandsNorwayPhilippinesPakistanPolandPortugalRomaniaRussiaSwedenSingaporeThailandTurkeyUkraineVietnamSouth Africa

Chart positions

Not seen in the charts we track yet.

Similar apps