BoneFall

App Store Game Action Free
16 Sept 2026launched 20 days ago
–No ratings yetRead reviews
n/aApple doesn’t publish installs
WorldwideSold in 50+ App Store storefronts
1.0.2latest version · 18 days ago

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About

The dead come in waves. You have one thumb and forty-five seconds until the next one. Bonefall is a survival horde game for a phone held in one hand. Move with the stick, drink when you must — everything else your character does on its own. Every forty-five seconds the ground gives up more of them: skeletons with swords, orcs with axes, and every tenth wave something that was buried in armour. THREE WAYS TO FIGHT A warrior who holds the line and clears what surrounds him. An archer who trades armour for distance and volume. A mage whose staff only keeps him alive while his spells do the killing. Each carries its own weapon, its own skill tree and its own reason to die differently. TREES THAT MAKE YOU CHOOSE A hundred nodes across the classes, in tiers behind gates. Ranks, not toggles: put five points into one blow or spread them thin. Nothing leaves your pool until you confirm it, so a plan can be laid out and taken back. LOOT THAT CHANGES THE NUMBERS Weapons in five rarities with affixes that add up. Boxes bought with what the dead dropped, opened on the spot. Every stat on the sheet is the sum of what you are carrying and what you spent, and both are shown before you commit. MADE FOR THE HAND, NOT THE DESK Portrait. One thumb on the stick, potions where the other thumb rests. The interface is laid out inside the safe area, so nothing hides under the island or the home bar. NO STRINGS No account. No connection. No timers waiting for you to come back. Start it on a train and it plays.Read more
The dead come in waves. You have one thumb and forty-five seconds until the next one. Bonefall is a survival horde game for a phone held in one hand. Move with the stick, drink when you must — everything else your character does on its own. Every forty-five seconds the ground gives up more of them: skeletons with swords, orcs with axes, and every tenth wave something that was buried in armour. THREE WAYS TO FIGHT A warrior who holds the line and clears what surrounds him. An archer who trades armour for distance and volume. A mage whose staff only keeps him alive while his spells do the killing. Each carries its own weapon, its own skill tree and its own reason to die differently. TREES THAT MAKE YOU CHOOSE A hundred nodes across the classes, in tiers behind gates. Ranks, not toggles: put five points into one blow or spread them thin. Nothing leaves your pool until you confirm it, so a plan can be laid out and taken back. LOOT THAT CHANGES THE NUMBERS Weapons in five rarities with affixes that add up. Boxes bought with what the dead dropped, opened on the spot. Every stat on the sheet is the sum of what you are carrying and what you spent, and both are shown before you commit. MADE FOR THE HAND, NOT THE DESK Portrait. One thumb on the stick, potions where the other thumb rests. The interface is laid out inside the safe area, so nothing hides under the island or the home bar. NO STRINGS No account. No connection. No timers waiting for you to come back. Start it on a train and it plays.

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Versions

  1. Version 1.0.2First seen · 18 Sept 2026

    - Redesigned HUD - Improved controls and responsiveness

Countries

Worldwide

Apple lists this app in 50 or more storefronts, so it is available almost everywhere.

Turkey

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