ABYSS: Echoes Never Leave

App Store Game Games TRY 249.99
14 Sept 2026launched 18 days ago
0.00 ratings
n/aApple doesn’t publish installs
WorldwideSold in 50+ App Store storefronts
1.1.0latest version · 10 days ago

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About

Every Sigil you play stays. ABYSS is a turn-based deckbuilder built around one rule. A Sigil you play does not go to the discard pile — it enters a queue of three slots, and every card in that queue fires again at the end of every turn. So playing a Sigil pushes one out. The engine you spent five turns building can be undone by the card in your hand right now — every play is also a choice about what you give up. The queue even fights on its own: there is an achievement for winning a fight without playing a single card. - Three heroes who each treat the queue differently: hold it still, arrange it, or empty it as fast as possible - Eighty-seven cards and forty-five relics, seventeen of which rewrite the queue's rules outright - Four acts, twenty depths of difficulty, and a final boss that turns your own echoes against you - Forty Game Center achievements. Signing in is optional — everything works offline - No ads, no purchases, no account, no network. You buy it once and it is yours, offline, forever. Runs take twenty to forty minutes. It is built for a phone, in portrait, one thumb. Accessibility: reduce flashes, disable screen shake, and three animation speeds — all in Settings.Read more
Every Sigil you play stays. ABYSS is a turn-based deckbuilder built around one rule. A Sigil you play does not go to the discard pile — it enters a queue of three slots, and every card in that queue fires again at the end of every turn. So playing a Sigil pushes one out. The engine you spent five turns building can be undone by the card in your hand right now — every play is also a choice about what you give up. The queue even fights on its own: there is an achievement for winning a fight without playing a single card. - Three heroes who each treat the queue differently: hold it still, arrange it, or empty it as fast as possible - Eighty-seven cards and forty-five relics, seventeen of which rewrite the queue's rules outright - Four acts, twenty depths of difficulty, and a final boss that turns your own echoes against you - Forty Game Center achievements. Signing in is optional — everything works offline - No ads, no purchases, no account, no network. You buy it once and it is yours, offline, forever. Runs take twenty to forty minutes. It is built for a phone, in portrait, one thumb. Accessibility: reduce flashes, disable screen shake, and three animation speeds — all in Settings.

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Versions

  1. Version 1.1.0First seen · 21 Sept 2026

    This update is for the ones who have already finished the abyss. - Each character now shows their deepest cleared depth and their cycle count on the select screen - Three new relics that only appear from a second cycle onward: Second Dawn, Mourner's Bell, Deep Engraving - A character who has finished the abyss can stand behind another character's run: the Warden's ward reduces damage taken, the Arcanist's ward grants Block at combat start, the Reaper's ward raises damage dealt Everything here applies from your next new descent. A run already in progress continues exactly as it was, and clear…

Countries

Worldwide

Apple lists this app in 50 or more storefronts, so it is available almost everywhere.

Turkey

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