MeadowNudge
9 Sept 2026launched 23 days ago
0.00 ratings
n/aApple doesn’t publish installs
Limited release · 48 countriesUnited Arab Emirates, Argentina, Austria, Australia +44 more
1.1.1latest version · 6 days ago
Screenshots
About
A small hedgehog needs to get across the meadow shed to reach his marked corner, and there are hay bales and wooden crates in the way. The game is to nudge them aside, one push at a time, until the path is open. The board is a simple top-down grid of tiles. The hedgehog moves one tile at a time with a swipe of a finger. When he walks into a crate, the crate slides one tile in the direction of the push — but only if the tile behind the crate is open. You cannot pull a crate back. You cannot push two crates at once. You cannot push a crate into a wall. And you cannot skip a tile. Ten themed meadow chapters ship with the game — the garden shed, the old barn, the village market, the forest camp, the riverside dock, the windmill loft, the autumn orchard, the winter cellar, the stone ruin, the lantern hollow — with fifteen hand-crafted levels apiece, one hundred and fifty puzzles in total. Each chapter uses a different crate texture (wood, hay, barrel, apple crate, stone, lantern crate) so the shed you walk through in chapter one looks nothing like the ancient ruin you cross in chapter nine. Every solved level earns coins — three coins for a bronze medal, six for a silver, twelve for a gold. Full-chapter bonuses land when you beat the last level in a chapter, and a bigger bonus lands when every level in the chapter has a gold. Every character is purely cosmetic — the game plays the same regardless — but the walk feels different when you're pushing crates as a plump barn owl than as a nimble little squirrel. A Daily Dig gives you one fresh puzzle every calendar day from a pool of three hundred and sixty-five daily-only puzzles. Beat it and the streak flame on the home page grows another day. Come back when you feel like a puzzle.Read more
A small hedgehog needs to get across the meadow shed to reach his marked corner, and there are hay bales and wooden crates in the way. The game is to nudge them aside, one push at a time, until the path is open.
The board is a simple top-down grid of tiles. The hedgehog moves one tile at a time with a swipe of a finger. When he walks into a crate, the crate slides one tile in the direction of the push — but only if the tile behind the crate is open. You cannot pull a crate back. You cannot push two crates at once. You cannot push a crate into a wall. And you cannot skip a tile.
Ten themed meadow chapters ship with the game — the garden shed, the old barn, the village market, the forest camp, the riverside dock, the windmill loft, the autumn orchard, the winter cellar, the stone ruin, the lantern hollow — with fifteen hand-crafted levels apiece, one hundred and fifty puzzles in total. Each chapter uses a different crate texture (wood, hay, barrel, apple crate, stone, lantern crate) so the shed you walk through in chapter one looks nothing like the ancient ruin you cross in chapter nine.
Every solved level earns coins — three coins for a bronze medal, six for a silver, twelve for a gold. Full-chapter bonuses land when you beat the last level in a chapter, and a bigger bonus lands when every level in the chapter has a gold. Every character is purely cosmetic — the game plays the same regardless — but the walk feels different when you're pushing crates as a plump barn owl than as a nimble little squirrel.
A Daily Dig gives you one fresh puzzle every calendar day from a pool of three hundred and sixty-five daily-only puzzles. Beat it and the streak flame on the home page grows another day.
Come back when you feel like a puzzle.
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Versions
- Version 1.1.1First seen · 26 Sept 2026
You can now see which medal you are on track to earn while playing. A special indicator above the game board displays the medal you would receive if you finished the game right now, the number of moves remaining to achieve that medal tier, and your personal best for levels you have already completed.
Countries
Limited release · 48 countries
Apple lists this app in a small set of storefronts, a typical sign of a test or regional launch.
United Arab EmiratesArgentinaAustriaAustraliaBelgiumBrazilCanadaSwitzerlandChileColombiaCzechiaGermanyDenmarkAlgeriaEgyptSpainFranceUnited KingdomGhanaHong KongIrelandIsraelIndiaIraqItalySouth KoreaKazakhstanMoroccoMexicoMalaysiaNigeriaNetherlandsNorwayPhilippinesPakistanPolandPortugalRomaniaRussiaSaudi ArabiaSwedenSingaporeThailandTurkeyTaiwanUkraineVietnamSouth Africa
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