Ray Gen Logic

App Store Game Games Free
24 Sept 2026launched 7 days ago
0.00 ratings
n/aApple doesn’t publish installs
Seen in 1 countryTurkey
1.0latest version · 7 days ago

Screenshots

About

Fire the beam, bounce it off mirrors, hit the goal. Ray Gen Logic is a puzzle game about angles, reflections and timing. Every level shows you a small space: an emitter, a few mirrors, maybe a portal or two, and a glowing goal ring. Turn the joystick to choose the angle, let go, and watch the beam travel. It bounces off every mirror it touches, slips through portals and comes out somewhere else, and either lands in the goal or flies past it. There is no timer and no rush. Think, aim, release. HOW TO PLAY • Turn the joystick to set the angle. A short stub shows where the beam will start. • Let go to fire. The beam flies on its own and bounces wherever it meets a mirror. • Reach the goal ring to clear the level and earn coins. • Miss the goal and you lose a shot. Every level gives you a few shots, so you can adjust and try again. ELEMENTS YOU WILL MEET • Mirrors: the beam reflects off them at the same angle it arrived. Long chains of bounces are where the real puzzles begin. • Walls: they simply stop the beam. Plan around them. • Portals: enter one, leave from its twin. The exit direction follows the portal, so a portal can turn your beam around completely. • Curved mirrors: they focus or spread the beam depending on where it hits. • Spinning mirrors: they rotate at a steady pace, so the same angle gives a different result a second later. Timing matters. • Patrolling blockers: capsules that slide back and forth across a rail and swallow any beam that touches them. • Decoys: rings that look like goals but are not. Hit one and the shot is gone. THOUSANDS OF LEVELS The level pack starts gentle and grows with you. Early levels teach one idea at a time. Later levels combine mirrors, portals and moving parts into puzzles that need real planning. The hardest ones are marked ultra: their solution window is less than a degree wide, and hitting it feels great. POWER-UPS WHEN YOU NEED THEM • Precision aim: the joystick moves in quarter-degree steps for the tightest solutions. • Full preview: see the whole path of the beam before you fire. • Extra shot: one more try on the level you are on. Power-ups cost coins. You earn coins by clearing levels, from the daily bonus and by watching an optional rewarded ad. MADE TO BE PLAYED IN SHORT BURSTS • Levels take seconds to try and minutes to master. • A calm neon space look with soft glows, star dust and smooth animations. • A guided first level shows you the joystick in a few seconds, then gets out of the way. • Progress is saved on your device. FAIR MONETIZATION Ray Gen Logic is free to play. Ads appear between levels after the first few, never during a shot. You can remove interstitial ads with a single purchase, and every coin pack also gives you a few hours without ads between levels. Rewarded ads are always optional. LANGUAGES English, Turkish, Portuguese (Brazil) and Hindi. If a level feels impossible, it is not. Every level has been solved by the beam itself before it reached you. Adjust the angle a little, watch where the bounce goes, and try again. Ready? Turn the joystick, let go, and watch the beam fly.Read more
Fire the beam, bounce it off mirrors, hit the goal. Ray Gen Logic is a puzzle game about angles, reflections and timing. Every level shows you a small space: an emitter, a few mirrors, maybe a portal or two, and a glowing goal ring. Turn the joystick to choose the angle, let go, and watch the beam travel. It bounces off every mirror it touches, slips through portals and comes out somewhere else, and either lands in the goal or flies past it. There is no timer and no rush. Think, aim, release. HOW TO PLAY • Turn the joystick to set the angle. A short stub shows where the beam will start. • Let go to fire. The beam flies on its own and bounces wherever it meets a mirror. • Reach the goal ring to clear the level and earn coins. • Miss the goal and you lose a shot. Every level gives you a few shots, so you can adjust and try again. ELEMENTS YOU WILL MEET • Mirrors: the beam reflects off them at the same angle it arrived. Long chains of bounces are where the real puzzles begin. • Walls: they simply stop the beam. Plan around them. • Portals: enter one, leave from its twin. The exit direction follows the portal, so a portal can turn your beam around completely. • Curved mirrors: they focus or spread the beam depending on where it hits. • Spinning mirrors: they rotate at a steady pace, so the same angle gives a different result a second later. Timing matters. • Patrolling blockers: capsules that slide back and forth across a rail and swallow any beam that touches them. • Decoys: rings that look like goals but are not. Hit one and the shot is gone. THOUSANDS OF LEVELS The level pack starts gentle and grows with you. Early levels teach one idea at a time. Later levels combine mirrors, portals and moving parts into puzzles that need real planning. The hardest ones are marked ultra: their solution window is less than a degree wide, and hitting it feels great. POWER-UPS WHEN YOU NEED THEM • Precision aim: the joystick moves in quarter-degree steps for the tightest solutions. • Full preview: see the whole path of the beam before you fire. • Extra shot: one more try on the level you are on. Power-ups cost coins. You earn coins by clearing levels, from the daily bonus and by watching an optional rewarded ad. MADE TO BE PLAYED IN SHORT BURSTS • Levels take seconds to try and minutes to master. • A calm neon space look with soft glows, star dust and smooth animations. • A guided first level shows you the joystick in a few seconds, then gets out of the way. • Progress is saved on your device. FAIR MONETIZATION Ray Gen Logic is free to play. Ads appear between levels after the first few, never during a shot. You can remove interstitial ads with a single purchase, and every coin pack also gives you a few hours without ads between levels. Rewarded ads are always optional. LANGUAGES English, Turkish, Portuguese (Brazil) and Hindi. If a level feels impossible, it is not. Every level has been solved by the beam itself before it reached you. Adjust the angle a little, watch where the bounce goes, and try again. Ready? Turn the joystick, let go, and watch the beam fly.

Versions

  1. Version 1.0First seen · 24 Sept 2026

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Turkey

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