SkyPop Sphere: 3D ASMR Pop

App Store Game Games Free
9 Sept 2026launched 23 days ago
0.00 ratings
n/aApple doesn’t publish installs
WorldwideSold in 50+ App Store storefronts
1.0latest version · 22 days ago

Screenshots

About

A planet hangs in the dark, wrapped in a crust of metal satellites. Spin the whole thing with one finger - planet and swarm turn together, like you're holding it. Tap two or more matching alloys to pop them. Line up the same metal through the layers and a Depth Strike tears straight down to the core. Every fifteen seconds a missile arrives; tap it and everything near it goes, no matter what it's made of. Break through every shell and the planet bursts into a supernova. Then you do it again somewhere further out. SIX WORLDS Earth, Mars, Jupiter, Venus, Neptune, the Moon - real NASA surface maps, rendered live, spinning under your thumb. THREE WAYS TO PLAY Journey - sixty seconds a world, climbing outward, your score carrying with you. Zen - no score, no timer, no way to lose, and no ads. Ever. Just the sphere and the sound. Rush - ninety seconds against the clock, and the mode tournaments run on. TOURNAMENTS THAT ARE ACTUALLY FAIR Daily and weekly tournaments are seeded: every player that period gets the exact same sphere, the same satellites, the same missile timings. Your rank is skill, not luck of the draw. Every run is verified against a replay of itself, so the leaderboard means something. BUILT TO FEEL GOOD Six alloys - gold, platinum, copper, rose gold, verdigris, gunmetal - that catch the light differently. Haptics tuned to the pop. Audio you'll want headphones for. Sixty frames a second on the phone in your hand. Free to play. One optional purchase removes ads forever, and Zen mode is ad-free either way. Made by one person in Michigan.Read more
A planet hangs in the dark, wrapped in a crust of metal satellites. Spin the whole thing with one finger - planet and swarm turn together, like you're holding it. Tap two or more matching alloys to pop them. Line up the same metal through the layers and a Depth Strike tears straight down to the core. Every fifteen seconds a missile arrives; tap it and everything near it goes, no matter what it's made of. Break through every shell and the planet bursts into a supernova. Then you do it again somewhere further out. SIX WORLDS Earth, Mars, Jupiter, Venus, Neptune, the Moon - real NASA surface maps, rendered live, spinning under your thumb. THREE WAYS TO PLAY Journey - sixty seconds a world, climbing outward, your score carrying with you. Zen - no score, no timer, no way to lose, and no ads. Ever. Just the sphere and the sound. Rush - ninety seconds against the clock, and the mode tournaments run on. TOURNAMENTS THAT ARE ACTUALLY FAIR Daily and weekly tournaments are seeded: every player that period gets the exact same sphere, the same satellites, the same missile timings. Your rank is skill, not luck of the draw. Every run is verified against a replay of itself, so the leaderboard means something. BUILT TO FEEL GOOD Six alloys - gold, platinum, copper, rose gold, verdigris, gunmetal - that catch the light differently. Haptics tuned to the pop. Audio you'll want headphones for. Sixty frames a second on the phone in your hand. Free to play. One optional purchase removes ads forever, and Zen mode is ad-free either way. Made by one person in Michigan.

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Versions

  1. Version 1.0First seen · 9 Sept 2026

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