Fresnel Route the Light

App Store Game Games TRY 149.99
14 Sept 2026launched 16 days ago
0.00 ratings
n/aApple doesn’t publish installs
Limited release · 37 countriesUnited Arab Emirates, Argentina, Australia, Brazil +33 more
1.0latest version · 15 days ago

Screenshots

About

The house is dark and the show is about to start. You are the board op, and the overhead lighting rig is a tangle of cable runs waiting to be patched. Route the light — and call the cue. Fresnel is a beam-routing puzzle with a hook you can read in one screenshot: coloured stage lights that MERGE. Each LANTERN throws a gel — red, green or blue. Each MARK on the stage asks for a particular wash. You patch the rig by tapping a node to rotate its cable ports a quarter-turn, lining the runs up so a lantern's beam travels to the mark that needs it. The twist that makes it a puzzle and not a colouring toy is real additive light. Route two colours into the same run and they blend the way stage lights actually do: red + green = amber, red + blue = magenta, green + blue = cyan, all three = white. And a mark wants its wash EXACTLY — under-light it and it stays dark; OVER-light it by patching in a stray colour and it goes dark just the same. So later cues split the rig into separate networks you must both connect AND keep apart. Light every mark at once and the CUE is called. Twenty-four hand-built cues rise through six named productions — Tech Rehearsal, The Overture, Act One, The Masque, The Storm, and Curtain Call — each with wider rigs and tighter colour. Every cue is solvable by hand; there are no dead ends. Come back tomorrow: each new day the house opens, your day-streak climbs, and a free Spare Gel is ready to flag one misturned run. Miss a day and the streak is forgiven, never punished. Track a 15-rung Cue Sheet of milestones from your first cue to Master Electrician, and unlock six House Styles to recolour your board — all earned, none for sale. • Rotate cable runs to carry each lantern's beam to its mark • Real additive light: red + green = amber, + blue = white • Keep separate rigs apart — a stray colour puts a mark out • Twenty-four hand-built cues across six named productions • A daily house: day-streaks and a free Spare Gel to return for • A 15-rung Cue Sheet long-tail of milestones • Unlock and equip six House Styles as you climb — all earned, none for sale • Progress saved on device • Fully offline, no account, nothing collected Patch the rig. Mix the light. Call the cue.Read more
The house is dark and the show is about to start. You are the board op, and the overhead lighting rig is a tangle of cable runs waiting to be patched. Route the light — and call the cue. Fresnel is a beam-routing puzzle with a hook you can read in one screenshot: coloured stage lights that MERGE. Each LANTERN throws a gel — red, green or blue. Each MARK on the stage asks for a particular wash. You patch the rig by tapping a node to rotate its cable ports a quarter-turn, lining the runs up so a lantern's beam travels to the mark that needs it. The twist that makes it a puzzle and not a colouring toy is real additive light. Route two colours into the same run and they blend the way stage lights actually do: red + green = amber, red + blue = magenta, green + blue = cyan, all three = white. And a mark wants its wash EXACTLY — under-light it and it stays dark; OVER-light it by patching in a stray colour and it goes dark just the same. So later cues split the rig into separate networks you must both connect AND keep apart. Light every mark at once and the CUE is called. Twenty-four hand-built cues rise through six named productions — Tech Rehearsal, The Overture, Act One, The Masque, The Storm, and Curtain Call — each with wider rigs and tighter colour. Every cue is solvable by hand; there are no dead ends. Come back tomorrow: each new day the house opens, your day-streak climbs, and a free Spare Gel is ready to flag one misturned run. Miss a day and the streak is forgiven, never punished. Track a 15-rung Cue Sheet of milestones from your first cue to Master Electrician, and unlock six House Styles to recolour your board — all earned, none for sale. • Rotate cable runs to carry each lantern's beam to its mark • Real additive light: red + green = amber, + blue = white • Keep separate rigs apart — a stray colour puts a mark out • Twenty-four hand-built cues across six named productions • A daily house: day-streaks and a free Spare Gel to return for • A 15-rung Cue Sheet long-tail of milestones • Unlock and equip six House Styles as you climb — all earned, none for sale • Progress saved on device • Fully offline, no account, nothing collected Patch the rig. Mix the light. Call the cue.

Versions

  1. Version 1.0First seen · 15 Sept 2026

Countries

Limited release · 37 countries

Apple lists this app in a small set of storefronts, a typical sign of a test or regional launch.

United Arab EmiratesArgentinaAustraliaBrazilCanadaSwitzerlandChileColombiaAlgeriaEgyptUnited KingdomGhanaHong KongIndonesiaIsraelIndiaIraqJapanSouth KoreaKazakhstanMoroccoMexicoMalaysiaNigeriaNorwayPhilippinesPakistanRussiaSaudi ArabiaSingaporeThailandTurkeyTaiwanUkraineUnited StatesVietnamSouth Africa

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