AI Destroyers
22 Sept 2026launched 8 days ago
0.00 ratings
n/aApple doesn’t publish installs
Limited release · 37 countriesUnited Arab Emirates, Argentina, Australia, Brazil +33 more
1.0latest version · 8 days ago
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About
Ten bosses. Two hearts. One difficulty. AI Destroyers is a run-and-gun boss rush set inside a neon grid. Every process you fight is a construct of light — a founder, a data baron, a paywall, an algorithm that watches you back. Each one telegraphs its attacks. Each one punishes you for missing them. There is no easy mode. There is no way to grind past a boss you haven't learned. The only way through is to read the wind-up and answer it. THE FIGHT Dash through bullets. Parry the pink ones out of the air mid-jump. Crouch to slide under what you can't jump over. Build cards to spend on EX shots, or hold five for an overdrive that clears the screen. Five weapons, swappable on the fly — peashooter, spread, chaser, lobber, and a charge shot that rewards holding your nerve. THE BOSSES Each has three phases and reconfigures between them. A wind-up swells the construct, pulls rings inward, and leans it toward you — so you always know what's coming, and you have no excuse when it lands. Chad Disruptington. Baron von Datamine. Gigsy. Lord Paywall. Promptron-9000. Moonboy Rockets. The Algorithm. Mr. Synergy. AGI Toaster Deluxe. The Shareholder Hydra. THE GRADE Every fight is scored on time, parries, hits taken and overdrives. A perfect clear earns an S. Most players will not get one. BUILT FOR TOUCH Left thumb anchors a stick wherever you press. Right thumb gets the buttons. Aiming is automatic and firing can be too, so your hands are free for the part that matters — positioning. No ads. No in-app purchases. No accounts. No internet required. Nothing is collected about you.Read more
Ten bosses. Two hearts. One difficulty.
AI Destroyers is a run-and-gun boss rush set inside a neon grid. Every process you fight is a construct of light — a founder, a data baron, a paywall, an algorithm that watches you back. Each one telegraphs its attacks. Each one punishes you for missing them.
There is no easy mode. There is no way to grind past a boss you haven't learned. The only way through is to read the wind-up and answer it.
THE FIGHT
Dash through bullets. Parry the pink ones out of the air mid-jump. Crouch to slide under what you can't jump over. Build cards to spend on EX shots, or hold five for an overdrive that clears the screen.
Five weapons, swappable on the fly — peashooter, spread, chaser, lobber, and a charge shot that rewards holding your nerve.
THE BOSSES
Each has three phases and reconfigures between them. A wind-up swells the construct, pulls rings inward, and leans it toward you — so you always know what's coming, and you have no excuse when it lands.
Chad Disruptington. Baron von Datamine. Gigsy. Lord Paywall. Promptron-9000. Moonboy Rockets. The Algorithm. Mr. Synergy. AGI Toaster Deluxe. The Shareholder Hydra.
THE GRADE
Every fight is scored on time, parries, hits taken and overdrives. A perfect clear earns an S. Most players will not get one.
BUILT FOR TOUCH
Left thumb anchors a stick wherever you press. Right thumb gets the buttons. Aiming is automatic and firing can be too, so your hands are free for the part that matters — positioning.
No ads. No in-app purchases. No accounts. No internet required. Nothing is collected about you.
Versions
- Version 1.0First seen · 22 Sept 2026
Countries
Limited release · 37 countries
Apple lists this app in a small set of storefronts, a typical sign of a test or regional launch.
United Arab EmiratesArgentinaAustraliaBrazilCanadaSwitzerlandChileColombiaAlgeriaEgyptUnited KingdomGhanaHong KongIndonesiaIsraelIndiaIraqJapanSouth KoreaKazakhstanMoroccoMexicoMalaysiaNigeriaNorwayPhilippinesPakistanRussiaSaudi ArabiaSingaporeThailandTurkeyTaiwanUkraineUnited StatesVietnamSouth Africa
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