Threadwild
Games
Turkey
6808102421 ยท com.kacmwy.game.starknight
Screenshots
Description
THREADWILD is a slow, ambient strategy game played on a bioluminescent forest floor after rain. The thread you weave is not the objective โ it is the trigger.
HOW IT WORKS:
โข Drag your finger across the open forest canvas to weave a luminescent beam through dormant mushroom anchors.
โข The beam follows your finger live as you drag โ a dashed preview line tracks your path.
โข When the beam touches the mother-cap, the cap releases a handful of autonomous spirit agents that drift freely across the field.
โข Drag each spirit to its correct collector โ light spirits to the Holy Grail, combat spirits to the Sacred Sword.
โข Spiders autonomously patrol the board and consume any spirit they catch.
โข The Sacred Sword uses stored combat spirits to launch auto-attacks against spiders.
ONE BEAM, TWO COLLECTORS:
โข Drag-to-weave is the primary mechanic โ every level begins with a beam.
โข Drag-to-route-spirit is the secondary mechanic โ you cannot win without routing both spirit types.
โข The two mechanics share a single spiritPool economy: trace-trigger โ mother-cap emits โ spiders consume โ player routes survivors.
โข A successful spider defeat grants the next beam a +1 anchor bonus (more anchors light up, faster emissions).
โข A failed beam round reduces the spirit spawn rate, making collection slower.
DUAL MECHANIC IN ACTION:
โข Beam without routing โ the level fails when the spiritPool drops below the floor.
โข Route without beaming โ no spirits spawn, nothing to route.
โข The trace and the spider AI are not parallel tracks โ they share the same spiritPool economy.
60 HAND-TUNNED LEVELS ACROSS 5 WORLDS:
โข First Mycelium โ Gentle introductions, no spiders (levels 1โ12)
โข Beneath the Bramble โ Thorn obstacles appear (levels 13โ24)
โข The Glowroot Hollow โ Hunting spiders join the field (levels 25โ36)
โข Lanternshade Glade โ Spider count increases (levels 37โ48)
โข Mother-Cap Sanctum โ Final challenge, four spiders per board (levels 49โ60)
PER-LEVEL LAYOUTS VARY:
โข Anchor, mother-cap, and spirit-spawn positions are picked from four corner regions via a per-level hash, so adjacent levels feel visually distinct rather than being a single template with cosmetic reskins.
THREE STRATEGIC ITEMS, EACH ADDRESSING A SPECIFIC PAIN POINT:
โข Mycelial Shield โ Absorbs one spider touch on the active beam (one re-weave after a failed trace)
โข Spider Repel โ Freezes all spiders for 8 seconds, refunded if no spider is on the field
โข Wind Skip โ Skip the current level for 1 star when you need to move on
FEATURES:
โข Core gameplay runs locally on device โ internet only for optional ads
โข Hand-tuned mycelial forest + bioluminescent teal visual style โ 11+ bespoke sprites (anchor variants, mother-cap, forest floor worlds 1โ5, spider variants, spirit sprites, collector sprites)
โข 60 hand-tuned levels across 5 mycelial worlds
โข 20 achievements across 5 categories (skill, progress, collection, mastery, challenge)
โข Spore economy โ earn up to 3 stars per level, spend at the Spore Shop
โข Rewarded video ads (optional, user-initiated) and Interstitial ads every 8th level complete
โข Original bioluminescent ambient soundtrack (AI-composed, 90-second seamless loops)
Built with Flutter. No accounts. No cloud saves. Contains optional ads โ third-party ad SDKs may collect device identifiers for ad serving (see Privacy Policy).
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Versions
| Version | Country | Observed | Notes |
|---|---|---|---|
| 1.0 | Turkey | 30 Sept 2026 | โ |