Tilezoo

App Store Game Games Free
23 Sept 2026launched 7 days ago
1.01 ratings
n/aApple doesn’t publish installs
Seen in 1 countryIndonesia
1.0latest version · 7 days ago

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About

Loi the little dragon looks after a zoo of mahjong tiles. Four keepers watch over the suits, thirty eight tiles live on the shelves, and every one of them needs tidying up. How it plays Tap any tile on the board and it leaves the grid and lands on your rack. Tiles above it slide down and a fresh one drops in from the edge. Your rack holds seven tiles, no more. The moment those seven tiles contain a valid set, the set clears on its own and pays out. A set can be a Kong of four identical tiles, a Pung of three identical tiles, a Chow of three tiles in a row from one suit, a pair of matching Winds, or any group from one suit that adds up to exactly ten. Stronger sets clear first, so a rack that can make a Kong and a Chow at the same time always cashes the Kong. A full rack with no set means trouble. You can discard to make room, but every discard costs a move and breaks your combo. Clear two sets in a row without discarding and the combo climbs, and every step of the combo multiplies the next payout. Clearing sets also charges the Riichi meter under your score. Fill it and press it to double every payout until it drains. Five ways to play Journey gives you sixty hand tuned boards across four zoo zones, each with its own goals, move limit and three star targets. Zen Grove has no timer and no move count, just tiles and quiet. Rush Hour gives you ninety seconds to score as hard as you can. Streak Run gives you unlimited moves, but a single discard ends the run. Daily Draw builds one shared board from the date, so everyone plays the same puzzle each day. Honour tiles change the board Winds pair up like any other tile, but clearing a Wind Pair rotates the gravity of the whole board a quarter turn. Tiles then fall toward the new edge, which reshapes every column at once and drags buried tiles into reach. Dragons never form a set on their own. Tap one sitting on your rack and it spends itself. Ember Blast burns away a whole line. Jade Sweep reshuffles every tile still on the board. Pearl Release empties your rack without costing a move. Flowers are wild. On the rack a Flower stands in for whatever tile completes your best set, and each one you bank tops up a power up charge. Later boards also ship tiles inside crates, and a crate only cracks when a set clears right next to it. Things to collect Thirty eight entries in the Tilepedia, each unlocking with a name and a short story once you meet the tile. Thirty badges that track everything from your first round to a full wardrobe. Twelve wardrobe pieces for Loi across hats, neckwear, eyewear and trinkets, bought with the coins you earn. A stats room with charts of your stars, your recent scores and every kind of set you have completed.Read more
Loi the little dragon looks after a zoo of mahjong tiles. Four keepers watch over the suits, thirty eight tiles live on the shelves, and every one of them needs tidying up. How it plays Tap any tile on the board and it leaves the grid and lands on your rack. Tiles above it slide down and a fresh one drops in from the edge. Your rack holds seven tiles, no more. The moment those seven tiles contain a valid set, the set clears on its own and pays out. A set can be a Kong of four identical tiles, a Pung of three identical tiles, a Chow of three tiles in a row from one suit, a pair of matching Winds, or any group from one suit that adds up to exactly ten. Stronger sets clear first, so a rack that can make a Kong and a Chow at the same time always cashes the Kong. A full rack with no set means trouble. You can discard to make room, but every discard costs a move and breaks your combo. Clear two sets in a row without discarding and the combo climbs, and every step of the combo multiplies the next payout. Clearing sets also charges the Riichi meter under your score. Fill it and press it to double every payout until it drains. Five ways to play Journey gives you sixty hand tuned boards across four zoo zones, each with its own goals, move limit and three star targets. Zen Grove has no timer and no move count, just tiles and quiet. Rush Hour gives you ninety seconds to score as hard as you can. Streak Run gives you unlimited moves, but a single discard ends the run. Daily Draw builds one shared board from the date, so everyone plays the same puzzle each day. Honour tiles change the board Winds pair up like any other tile, but clearing a Wind Pair rotates the gravity of the whole board a quarter turn. Tiles then fall toward the new edge, which reshapes every column at once and drags buried tiles into reach. Dragons never form a set on their own. Tap one sitting on your rack and it spends itself. Ember Blast burns away a whole line. Jade Sweep reshuffles every tile still on the board. Pearl Release empties your rack without costing a move. Flowers are wild. On the rack a Flower stands in for whatever tile completes your best set, and each one you bank tops up a power up charge. Later boards also ship tiles inside crates, and a crate only cracks when a set clears right next to it. Things to collect Thirty eight entries in the Tilepedia, each unlocking with a name and a short story once you meet the tile. Thirty badges that track everything from your first round to a full wardrobe. Twelve wardrobe pieces for Loi across hats, neckwear, eyewear and trinkets, bought with the coins you earn. A stats room with charts of your stars, your recent scores and every kind of set you have completed.

Versions

  1. Version 1.0First seen · 23 Sept 2026

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Indonesia

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