Buzz Rush: Tap & Catch Bugs

App Store Game Games Free
29 Sept 2026launched yesterday
0.00 ratings
n/aApple doesn’t publish installs
WorldwideSold in 50+ App Store storefronts
1.0latest version · yesterday

Screenshots

About

Catch fast. Buzz faster. A wasp crosses the screen. You have about a second. Tap it — or it is gone. Buzz Rush is a reflex game stripped to the one thing that matters: how quickly your hand answers your eyes. No timers to wait out, no energy to refill, no tutorial that will not end. You open it and you are playing. Three ways to play Challenge — One miss and the run is over. That is the whole rule. Every catch raises a multiplier, every perfect tap pays a bonus, and the pressure comes from knowing a single slip ends it. Endless — No losing condition. A miss costs a third of your score instead of the run, so a mistake stings without stopping you, and the run ends only when you decide it does. Multiplayer — Two to four players, one shared swarm. Everyone sees the identical insects at the identical moment. Miss three and you are out. Last one flying wins. Create a room, share the five-character code, and play with anyone. Eleven insects, all different Honey bees drift. Speed bees bolt. Crazy flies refuse to hold a line. Phantom bugs blink out and back. Golden bees are worth ten ordinary catches and you will hear them arrive. Built to feel right • Sixty frames a second, with the whole game loop on the render thread • A touch target larger than the insect, always — if you were close, it counts • Eight environments that change as you climb • Fourteen awards, a daily seeded challenge, and full lifetime statistics • Reduced-motion and high-contrast options that never remove a gameplay cue No ads. No energy meters. No pop-ups asking you to rate it. Plays entirely offline except for multiplayer. Nothing is sold inside the app. Catch fast. Buzz faster.Read more
Catch fast. Buzz faster. A wasp crosses the screen. You have about a second. Tap it — or it is gone. Buzz Rush is a reflex game stripped to the one thing that matters: how quickly your hand answers your eyes. No timers to wait out, no energy to refill, no tutorial that will not end. You open it and you are playing. Three ways to play Challenge — One miss and the run is over. That is the whole rule. Every catch raises a multiplier, every perfect tap pays a bonus, and the pressure comes from knowing a single slip ends it. Endless — No losing condition. A miss costs a third of your score instead of the run, so a mistake stings without stopping you, and the run ends only when you decide it does. Multiplayer — Two to four players, one shared swarm. Everyone sees the identical insects at the identical moment. Miss three and you are out. Last one flying wins. Create a room, share the five-character code, and play with anyone. Eleven insects, all different Honey bees drift. Speed bees bolt. Crazy flies refuse to hold a line. Phantom bugs blink out and back. Golden bees are worth ten ordinary catches and you will hear them arrive. Built to feel right • Sixty frames a second, with the whole game loop on the render thread • A touch target larger than the insect, always — if you were close, it counts • Eight environments that change as you climb • Fourteen awards, a daily seeded challenge, and full lifetime statistics • Reduced-motion and high-contrast options that never remove a gameplay cue No ads. No energy meters. No pop-ups asking you to rate it. Plays entirely offline except for multiplayer. Nothing is sold inside the app. Catch fast. Buzz faster.

Versions

  1. Version 1.0First seen · 29 Sept 2026

Countries

Worldwide

Apple lists this app in 50 or more storefronts, so it is available almost everywhere.

Turkey

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