ShroomVerse
28 Sept 2026launched 2 days ago
0.00 ratings
n/aApple doesn’t publish installs
Seen in 1 countryTurkey
1.0latest version · 2 days ago
Screenshots
About
A single spore takes root on a lonely world. Left alone, it becomes a galaxy. ShroomVerse is an idle strategy game about growing a mushroom civilisation from one procedurally generated planet into a network of colonies, fleets and burned-out stars. Every world is unique, every colony runs its own economy, and all of it keeps working while your phone is in your pocket. GROW A LIVING COLONY Shroom Workers roam the surface gathering ore. Worm Workers tunnel underground for coal. Mycologists study unidentified rock and reveal the metals hidden inside it. Geologists crack open a planet's fractured core for titanium. Every worker is a real creature walking on a real sphere — not a number on a spreadsheet. BUILD THE CHAIN Ore becomes ingots in your smelters. Ingots become glass, wiring, beams and fuel in your factories. Those become spacecraft, satellites and ammunition. Nothing is conjured from nothing: every rocket you launch traces back to a worker who dug something up. CLAIM MORE WORLDS Raise an Observatory and search the dark for new planets. Tether asteroids into orbit and mine them. Each world you settle is a fully independent colony with its own inventory, workforce and buildings — and its own decisions about what to build first. REACH THE STARS Research your way to a Space Factory and start building real spacecraft. Send satellites to mine quantum matter out of a neutron star. Park a Gravi-Tendril at the edge of a black hole and draw strange matter from it. Displace a dying star into another and watch a black hole form where they meet. DEFEND WHAT YOU BUILT Some worlds are already occupied. Demon Bosses stalk the surface and kill anything that walks,and they only fall to a firing line of Military Shrooms with the spores to keep shooting. Build Starfighters, Medic-craft and planet-sized Motherships that release swarms of drones. Rival colonies will come for your worlds too — a warning appears before a raid lands, and what you do with that warning decides whether you keep the planet. AN IDLE GAME THAT RESPECTS YOUR TIME Close the app and your colonies carry on. Workers gather, smelters run, factories craft and research advances while you are away, and a full report is waiting when you come back. No timers demanding you return at 3am. No progress lost because you had a life that day. ALSO IN THE BOX - A deep research tree, plus a Shroom University with three separate specialisations - Rockets with standing transport routes that ferry goods between your planets forever - Planet Colonizers that burn a world down to its glowing core and bolt the survivors together with rails - Spore networks that share defences across every colony you own - 29 languages - No ads unless you choose to watch one for a reward Free to play, with optional purchases and rewarded ads. Nothing is gated behind a paywall — everything in the game can be reached by playing it. Grow something strange.Read more
A single spore takes root on a lonely world. Left alone, it becomes a galaxy.
ShroomVerse is an idle strategy game about growing a mushroom civilisation from one procedurally generated planet into a network of colonies, fleets and burned-out stars. Every world is unique, every colony runs its own economy, and all of it keeps working while your phone is in your pocket.
GROW A LIVING COLONY
Shroom Workers roam the surface gathering ore. Worm Workers tunnel underground for coal. Mycologists study unidentified rock and reveal the metals hidden inside it. Geologists crack open a planet's fractured core for titanium. Every worker is a real creature walking on a real sphere — not a number on a spreadsheet.
BUILD THE CHAIN
Ore becomes ingots in your smelters. Ingots become glass, wiring, beams and fuel in your factories. Those become spacecraft, satellites and ammunition. Nothing is conjured from nothing: every rocket you launch traces back to a worker who dug something up.
CLAIM MORE WORLDS
Raise an Observatory and search the dark for new planets. Tether asteroids into orbit and mine them. Each world you settle is a fully independent colony with its own inventory, workforce and buildings — and its own decisions about what to build first.
REACH THE STARS
Research your way to a Space Factory and start building real spacecraft. Send satellites to mine quantum matter out of a neutron star. Park a Gravi-Tendril at the edge of a black hole and draw strange matter from it. Displace a dying star into another and watch a black hole form where they meet.
DEFEND WHAT YOU BUILT
Some worlds are already occupied. Demon Bosses stalk the surface and kill anything that walks,and they only fall to a firing line of Military Shrooms with the spores to keep shooting. Build Starfighters, Medic-craft and planet-sized Motherships that release swarms of drones. Rival colonies will come for your worlds too — a warning appears before a raid lands, and what you do with that warning decides whether you keep the planet.
AN IDLE GAME THAT RESPECTS YOUR TIME
Close the app and your colonies carry on. Workers gather, smelters run, factories craft and research advances while you are away, and a full report is waiting when you come back. No timers demanding you return at 3am. No progress lost because you had a life that day.
ALSO IN THE BOX
- A deep research tree, plus a Shroom University with three separate specialisations
- Rockets with standing transport routes that ferry goods between your planets forever
- Planet Colonizers that burn a world down to its glowing core and bolt the survivors together with rails
- Spore networks that share defences across every colony you own
- 29 languages
- No ads unless you choose to watch one for a reward
Free to play, with optional purchases and rewarded ads. Nothing is gated behind a paywall — everything in the game can be reached by playing it.
Grow something strange.
Versions
- Version 1.0First seen · 28 Sept 2026
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Seen in 1 country
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Turkey
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