Rocket To The Moon

App Store Game Games Free
28 Sept 2026launched 2 days ago
0.00 ratings
n/aApple doesn’t publish installs
Limited release · 37 countriesUnited Arab Emirates, Argentina, Australia, Brazil +33 more
2.2latest version · yesterday

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About

384,400 km to the Moon. One thumb. Three lives. Go. Rocket to the Moon is a fast arcade climb through space. Drag anywhere to steer, hold BOOST to punch up and over trouble, and weave through asteroids, nebulae and black holes on the long way up. EASY TO START, HARD TO PUT DOWN A run takes a minute. Beating your best takes all afternoon. Every run starts on the launchpad and climbs through the edge of space, low orbit and deep space to the lunar approach, getting busier the higher you fly. 100 LEVELS, 300 MEDALS Level 1 takes fifteen seconds. Level 100 is the Moon itself. In between: meteor showers, dust clouds, gold rushes, swarms, nebula storms, fast falls, tight tanks and runs with no pit stops. Every level has three medals to earn: finish it, finish without a scratch, and collect enough coins on the way. Can you collect all 300? WATCH THE SKY Space never sits still. Solar wind lifts you higher. Asteroid belts and meteor storms fill the sky with rock. You get a warning seconds before the weather turns, so you can save fuel for when you need it. FLY CLOSE, SCORE BIG Skim past an asteroid and your combo climbs. Keep the close calls coming and the points pile up. Play it safe and you'll never top the board. UPGRADE MID-FLIGHT At every milestone, spend your points on a spare hull, a bigger tank, hull plating, ion thrusters, a coin magnet and more, or keep flying and bank them. No two runs play out the same. FIVE ROCKETS, SIX PAINT JOBS Start in the Starter Rocket and work up to the armoured Juggernaut. Land on the Moon to unlock the Moonshot, the best rocket in the game. Every paint job is earned by flying, never bought. ONE BOARD, EVERYONE ON IT Climb the weekly, monthly and all-time leaderboards. Then try endless mode, where there is no finish line at all: just you, the rocket, and how far you dare to go. No account. No sign-in. Play anywhere, even offline. Coins are game points with no real-world value.Read more
384,400 km to the Moon. One thumb. Three lives. Go. Rocket to the Moon is a fast arcade climb through space. Drag anywhere to steer, hold BOOST to punch up and over trouble, and weave through asteroids, nebulae and black holes on the long way up. EASY TO START, HARD TO PUT DOWN A run takes a minute. Beating your best takes all afternoon. Every run starts on the launchpad and climbs through the edge of space, low orbit and deep space to the lunar approach, getting busier the higher you fly. 100 LEVELS, 300 MEDALS Level 1 takes fifteen seconds. Level 100 is the Moon itself. In between: meteor showers, dust clouds, gold rushes, swarms, nebula storms, fast falls, tight tanks and runs with no pit stops. Every level has three medals to earn: finish it, finish without a scratch, and collect enough coins on the way. Can you collect all 300? WATCH THE SKY Space never sits still. Solar wind lifts you higher. Asteroid belts and meteor storms fill the sky with rock. You get a warning seconds before the weather turns, so you can save fuel for when you need it. FLY CLOSE, SCORE BIG Skim past an asteroid and your combo climbs. Keep the close calls coming and the points pile up. Play it safe and you'll never top the board. UPGRADE MID-FLIGHT At every milestone, spend your points on a spare hull, a bigger tank, hull plating, ion thrusters, a coin magnet and more, or keep flying and bank them. No two runs play out the same. FIVE ROCKETS, SIX PAINT JOBS Start in the Starter Rocket and work up to the armoured Juggernaut. Land on the Moon to unlock the Moonshot, the best rocket in the game. Every paint job is earned by flying, never bought. ONE BOARD, EVERYONE ON IT Climb the weekly, monthly and all-time leaderboards. Then try endless mode, where there is no finish line at all: just you, the rocket, and how far you dare to go. No account. No sign-in. Play anywhere, even offline. Coins are game points with no real-world value.

Versions

  1. Version 2.2First seen · 29 Sept 2026

Countries

Limited release · 37 countries

Apple lists this app in a small set of storefronts, a typical sign of a test or regional launch.

United Arab EmiratesArgentinaAustraliaBrazilCanadaSwitzerlandChileColombiaAlgeriaEgyptUnited KingdomGhanaHong KongIndonesiaIsraelIndiaIraqJapanSouth KoreaKazakhstanMoroccoMexicoMalaysiaNigeriaNorwayPhilippinesPakistanRussiaSaudi ArabiaSingaporeThailandTurkeyTaiwanUkraineUnited StatesVietnamSouth Africa

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