Moonveil Forest
Games
Turkey
6808630344 Β· com.SullivanCooper.MoonveilForest
Screenshots
Description
A full moon hangs over a sleeping forest. One by one, old stone signs wake up in the dark and hold their light for a moment. Reach them first, and the moonlight is yours.
Then you meet the red one, and the game becomes a question of nerve.
HOW A NIGHT GOES
β’ A sign lights up. A thin ring around it shows how long it will stay
β’ Touch it in time and the score is yours
β’ Every catch adds a link to your chain: x1, x2, x3, x5, x10
β’ Catch it while the ring is still nearly full for a PERFECT bonus
β’ Let a sign fade β or tap bare forest β and you lose a moon and the whole chain
β’ Three moons. When the last one goes out, the night ends
SIX SIGNS
β’ Bear Paw β steady, patient, pays the ground rate
β’ Wolf Paw β wakes in a hurry and fades faster than the rest
β’ Hare Paw β small, shy, barely holds its light
β’ Fawn Track β green and rare. Catch it and the whole grove slows down: every sign on screen fades at less than half speed for ten seconds
β’ Moon Star β rarer still. Every score doubles while the Moonveil holds
β’ Thornbeast β red, bristling, worth nothing. Touch it and the night is over on the spot
The thornbeast never has to be caught. Let it burn out on its own and it costs you nothing at all β but it stands right where you want to tap, and your thumb is already moving.
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Versions
| Version | Country | Observed | Notes |
|---|---|---|---|
| 1.3.5 | Turkey | 30 Sept 2026 | 10 new nights the Wild Nights (XXIβXXX), each bending two rules of the hunt at once. 8 new offerings at the Cairn Bug fixes Code optimization tracks, a rare |