BattleArena: Gods of Myth
30 Sept 2026launched today
0.00 ratings
n/aApple doesn’t publish installs
WorldwideSold in 50+ App Store storefronts
1.0latest version · today
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About
``` Five mythologies, one arena. Build a squad of gods and heroes, take them through the campaign, then climb the arena ladder: five attacks a day on recorded teams, with a defence team of your own to set. COLLECT 13 HEROES FROM FIVE PANTHEONS Asgard: Thor, Freya, Loki. Olympus: Athena, Artemis, Hades. Duat: Anubis, Sekhmet, Bastet. Nav: Perun, Veles. Takamagahara: Sun Wukong, Amaterasu. Every hero is a full 3D model with its own basic attack and its own ultimate, and belongs to one of five roles — Warrior, Ranger, Mage, Support, Tank. A squad built from one pantheon fights with a bonus. TURN-BASED 5v5, AUTO OR BY HAND Battles run on turns, not reflexes. Leave Auto on and watch, or take over: tap a portrait to fire that hero's ultimate the moment its energy is full, pick the target yourself, switch to double speed, pause. The same five slots decide everything — two front, three back. A CAMPAIGN WITH TEETH Ten chapters, 120 stages, three stars each — and then Hard mode: every chapter again, with tougher enemies, its own stars and chests, and a modifier on most stages (enemies that regenerate, strike first, harden their armour or go into a frenzy). That is 240 battles. Stars open star chests; cleared stages can be replayed instantly with Skip. Every stage tells you the recommended power before you spend stamina, so a wall is a puzzle, not a surprise. ASYNCHRONOUS ARENA — NO WAITING, NO CONNECTION NEEDED Five arena battles a day against recorded defence teams, never a live opponent, so nothing waits on anyone else. Leaderboard, rating, daily rank rewards, a history of your last ten fights, and your own defence team to set up. It works with no network at all: opponents are generated on the device. SUMMON WITH PUBLISHED ODDS One free summon a day. Odds are printed in the game, before you spend anything, and each banner shows its own: the featured banner rolls 5* 2%, 4* 10%, 3* 88%, with a guaranteed 5* every 50 summons; the standard banner has no 5* in its pool while the featured hero is exclusive, so its guarantee pays a 4* instead — the screen says which, and the counter is always visible. Two banners to pull from: the standard one, and a featured banner that puts a single hero in the spotlight. GROW THEM Levels from XP potions, stars from shards, four gear slots per hero across five tiers. Daily missions, achievements and a seven-day login calendar keep the taps coming. PLAYS OFFLINE Campaign, arena, summons and everything the shop sells for gold and gems run with the plane on; only real-money purchases need a connection. English, landscape, phones and tablets. Optional: rewarded video (you press the button, never an interruption) and in-app purchases. Neither is required to finish anything in the game.Read more
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Five mythologies, one arena. Build a squad of gods and heroes, take them through the campaign, then climb the arena ladder: five attacks a day on recorded teams, with a defence team of your own to set.
COLLECT 13 HEROES FROM FIVE PANTHEONS
Asgard: Thor, Freya, Loki. Olympus: Athena, Artemis, Hades. Duat: Anubis, Sekhmet, Bastet. Nav: Perun, Veles. Takamagahara: Sun Wukong, Amaterasu. Every hero is a full 3D model with its own basic attack and its own ultimate, and belongs to one of five roles — Warrior, Ranger, Mage, Support, Tank. A squad built from one pantheon fights with a bonus.
TURN-BASED 5v5, AUTO OR BY HAND
Battles run on turns, not reflexes. Leave Auto on and watch, or take over: tap a portrait to fire that hero's ultimate the moment its energy is full, pick the target yourself, switch to double speed, pause. The same five slots decide everything — two front, three back.
A CAMPAIGN WITH TEETH
Ten chapters, 120 stages, three stars each — and then Hard mode: every chapter again, with tougher enemies, its own stars and chests, and a modifier on most stages (enemies that regenerate, strike first, harden their armour or go into a frenzy). That is 240 battles. Stars open star chests; cleared stages can be replayed instantly with Skip. Every stage tells you the recommended power before you spend stamina, so a wall is a puzzle, not a surprise.
ASYNCHRONOUS ARENA — NO WAITING, NO CONNECTION NEEDED
Five arena battles a day against recorded defence teams, never a live opponent, so nothing waits on anyone else. Leaderboard, rating, daily rank rewards, a history of your last ten fights, and your own defence team to set up. It works with no network at all: opponents are generated on the device.
SUMMON WITH PUBLISHED ODDS
One free summon a day. Odds are printed in the game, before you spend anything, and each banner shows its own: the featured banner rolls 5* 2%, 4* 10%, 3* 88%, with a guaranteed 5* every 50 summons; the standard banner has no 5* in its pool while the featured hero is exclusive, so its guarantee pays a 4* instead — the screen says which, and the counter is always visible. Two banners to pull from: the standard one, and a featured banner that puts a single hero in the spotlight.
GROW THEM
Levels from XP potions, stars from shards, four gear slots per hero across five tiers. Daily missions, achievements and a seven-day login calendar keep the taps coming.
PLAYS OFFLINE
Campaign, arena, summons and everything the shop sells for gold and gems run with the plane on; only real-money purchases need a connection. English, landscape, phones and tablets.
Optional: rewarded video (you press the button, never an interruption) and in-app purchases. Neither is required to finish anything in the game.
Versions
- Version 1.0First seen · 30 Sept 2026
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Worldwide
Apple lists this app in 50 or more storefronts, so it is available almost everywhere.
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