Prism Pop: Match 3 Puzzle
1 Sept 2026launched 29 days ago
0.00 ratings
n/aApple doesn’t publish installs
WorldwideSold in 50+ App Store storefronts
1.0.1latest version · 13 days ago
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About
Every gem colour in Prism Pop has its own shape. Ruby is a diamond, amber a hexagon, jade a rounded square, sapphire a circle, amethyst a pentagon, rose a teardrop. Look at a board and you can read it, whether or not you can tell red from green. That is not a toggle buried in a settings menu. It is simply how the gems are drawn: as vector shapes, from scratch, every time. 120 LEVELS, SIX EPISODES Foundry teaches you one idea at a time. Lattice turns blockers into the puzzle. Prism throws everything at you, at six colours. Aurora, Meridian and Zenith climb from there to the summit. Four kinds of goal keep it honest: - Score: hit the target before the moves run out - Jelly: peel every layer off the board - Collect: fill a quota of specific colours - Shard: bring the shards down and out of the bottom TUNED BY SIMULATION, NOT BY GUESSWORK Every move budget and star threshold was solved for by a simulator playing thousands of attempts at every level, so each one lands on the difficulty it was designed for. The early levels are gentle on purpose. The four gate levels are hard on purpose. None of them are impossible. MATCH IT, THEN WATCH IT GO Four in a row makes a streak that clears a whole line. Five makes a nova. Match the prism and the board lights up. Clear your goal with moves to spare and the Prism Rush spends the rest for you. STUCK IS TEMPORARY Hammer a single piece out, blocker and all. Reshuffle the whole board. Or start a level with five extra moves, a nova, or three streaks already in place. And a dead board always reshuffles itself for free. FAIR, AND WE MEAN IT - No interstitial ads. Not between levels, not anywhere. Video is optional and always rewarded. - Nothing is locked behind a purchase. All 120 levels can be finished without spending anything. - Gold buys patience: a continue, a booster, a life refill. Never content. - Every level plays offline. No account, no sign-up, nothing to log in to. BUILT TO BE PLAYED A distinct silhouette for every colour. VoiceOver labels on every gem, blocker and special. Large targets, high contrast, and sound and haptics that tell you what just happened without you having to look. Free to play, with optional in-app purchases.Read more
Every gem colour in Prism Pop has its own shape. Ruby is a diamond, amber a hexagon, jade a rounded square, sapphire a circle, amethyst a pentagon, rose a teardrop. Look at a board and you can read it, whether or not you can tell red from green.
That is not a toggle buried in a settings menu. It is simply how the gems are drawn: as vector shapes, from scratch, every time.
120 LEVELS, SIX EPISODES
Foundry teaches you one idea at a time. Lattice turns blockers into the puzzle. Prism throws everything at you, at six colours. Aurora, Meridian and Zenith climb from there to the summit. Four kinds of goal keep it honest:
- Score: hit the target before the moves run out
- Jelly: peel every layer off the board
- Collect: fill a quota of specific colours
- Shard: bring the shards down and out of the bottom
TUNED BY SIMULATION, NOT BY GUESSWORK
Every move budget and star threshold was solved for by a simulator playing thousands of attempts at every level, so each one lands on the difficulty it was designed for. The early levels are gentle on purpose. The four gate levels are hard on purpose. None of them are impossible.
MATCH IT, THEN WATCH IT GO
Four in a row makes a streak that clears a whole line. Five makes a nova. Match the prism and the board lights up. Clear your goal with moves to spare and the Prism Rush spends the rest for you.
STUCK IS TEMPORARY
Hammer a single piece out, blocker and all. Reshuffle the whole board. Or start a level with five extra moves, a nova, or three streaks already in place. And a dead board always reshuffles itself for free.
FAIR, AND WE MEAN IT
- No interstitial ads. Not between levels, not anywhere. Video is optional and always rewarded.
- Nothing is locked behind a purchase. All 120 levels can be finished without spending anything.
- Gold buys patience: a continue, a booster, a life refill. Never content.
- Every level plays offline. No account, no sign-up, nothing to log in to.
BUILT TO BE PLAYED
A distinct silhouette for every colour. VoiceOver labels on every gem, blocker and special. Large targets, high contrast, and sound and haptics that tell you what just happened without you having to look.
Free to play, with optional in-app purchases.
Versions
- Version 1.0.1First seen · 17 Sept 2026
The "Watch a video for a life" option is back — it was missing for everyone, and that's fixed. The lives screen now tells you when a video is loading or unavailable, instead of quietly hiding the option.
Countries
Worldwide
Apple lists this app in 50 or more storefronts, so it is available almost everywhere.
Turkey
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