Capy Blast: Capy Farm
15 Sept 2026launched 15 days ago
0.00 ratings
n/aApple doesn’t publish installs
WorldwideSold in 50+ App Store storefronts
2.14.0latest version · today
Screenshots
About
Mochi is a capybara with a farm — and a river full of pests. The farm feeds you; you head out so the farm can grow. COME HOME. Fifteen buildings, seven of them farm houses that grow things, each opening at its own level. Batches run on real time, even with the game closed — open the app and there is something to collect. Level the Main House through ten steps, and every step raises the cap for EVERY house at once. ONE KEEPER PER HOUSE. Ten friends, split in two roles: seven stay home and tend the farm, three head out and fight. A keeper makes its house run faster, and teaching it a skill makes it faster still. Friends are met by playing — none of them is for sale. HEAD OUT. You ride the raft; the herd swimming behind you does the shooting. The gates read + − × ÷: the right one multiplies the herd, the wrong one takes half of it away. Each fighter carries a different bit of garden kit — a slingshot, a sprayer, a melon cannon. Twenty levels across seven stretches of river, each ending with a boss that has exactly one attack you have to learn to dodge. Clear a level and a new building opens. PESTS AND NEIGHBOURS. Stay away more than six hours and pests drop by and push back the timers that are running. A keeper blocks some of it — the higher its skill, the more — but never all of it. Sign in and your farm appears in other people's villages, and they can drop by; every visit leaves a line in your village log, so you know who came. OPEN THE APP AND JUST READ. The to-do board says what is ready to collect, who is waiting to be taught, and which building the next level opens. There is a welcome gift when you start, and a daily one for every day you come back. How big the farm gets is your call.Read more
Mochi is a capybara with a farm — and a river full of pests. The farm feeds you; you head out so the farm can grow.
COME HOME. Fifteen buildings, seven of them farm houses that grow things, each opening at its own level. Batches run on real time, even with the game closed — open the app and there is something to collect. Level the Main House through ten steps, and every step raises the cap for EVERY house at once.
ONE KEEPER PER HOUSE. Ten friends, split in two roles: seven stay home and tend the farm, three head out and fight. A keeper makes its house run faster, and teaching it a skill makes it faster still. Friends are met by playing — none of them is for sale.
HEAD OUT. You ride the raft; the herd swimming behind you does the shooting. The gates read + − × ÷: the right one multiplies the herd, the wrong one takes half of it away. Each fighter carries a different bit of garden kit — a slingshot, a sprayer, a melon cannon. Twenty levels across seven stretches of river, each ending with a boss that has exactly one attack you have to learn to dodge. Clear a level and a new building opens.
PESTS AND NEIGHBOURS. Stay away more than six hours and pests drop by and push back the timers that are running. A keeper blocks some of it — the higher its skill, the more — but never all of it. Sign in and your farm appears in other people's villages, and they can drop by; every visit leaves a line in your village log, so you know who came.
OPEN THE APP AND JUST READ. The to-do board says what is ready to collect, who is waiting to be taught, and which building the next level opens. There is a welcome gift when you start, and a daily one for every day you come back.
How big the farm gets is your call.
Versions
- Version 2.14.0First seen · 30 Sept 2026
• A longer farm: Main House up to level 15, skills up to 15, 14 new crops and goods • Campaign rebalanced, no level makes you wait too long before you can clear it • Speed up the forge at the Pest Squad, with a video or Gems • Smarter to-do list: short on coins, it points you to replay old levels
Countries
Worldwide
Apple lists this app in 50 or more storefronts, so it is available almost everywhere.
Turkey
Chart positions
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