Pile of Cats

App Store Game Games Free
3 Sept 2026launched 27 days ago
0.00 ratings
n/aApple doesn’t publish installs
WorldwideSold in 50+ App Store storefronts
1.0.2latest version · 20 days ago

Screenshots

About

Cats fall. Cats pile up. That is most of it. Drag along the top of the board, let go, and a cat drops. When two of the same cat touch, they merge into the next one up an eleven-cat chain: Smoke, Cream, Ginger, Blossom, Lilac, Mint, Bluebell, Cocoa, Tuxedo, Frost, and finally Indigo, who takes up rather a lot of the board. Bring two Indigos together and they cash out and leave. It is all real physics, so nothing lands exactly where you meant it to. The pile settles, shifts, and occasionally betrays you. WHAT ENDS A RUN Cats left resting above the line spill out. Five spills and the run is over. You can spend coins to keep going — it clears your three biggest cats and hands back three spills — but the price doubles every time you do it. WHAT YOU HAVE TO WORK WITH - The next three cats are always in view, so a drop can be a plan - A hold slot to set one cat aside, once per drop - Remove a cat from the pile, 30 coins - Re-roll what is coming next, 15 coins THE DAILY CHALLENGE One board a day, built from the date, so everyone playing that day gets the same cats in the same order. One attempt. There is no online leaderboard and no list of strangers to chase — only your score, saved on your phone alongside your last thirty runs. COINS AND SKINS Coins come from playing. Four skins to spend them on: Sunroom, Midnight, Sorbet and Meadow. Nothing here can be bought with money. THE COLLECTION The chain sits under the board the whole time. Cats you have never reached are silhouettes; reaching one fills it in for good, and it stays filled. SOUND AND FEEL Every cat has its own voice, pitched lower as the cats get bigger, so a long cascade comes out as a falling phrase. The largest merges purr — at roughly the rate a real cat purrs — and on iPhone you feel it as well as hear it. Audio respects the silent switch and mixes with whatever you were already listening to. FREE, WITH ADS There is a banner at the bottom of every screen. That is how the game pays for itself. There are no in-app purchases and no subscription, which also means there is no way to turn the banner off. Ad requests are non-personalised. NO ACCOUNT, NO SERVER Nothing to sign into, nothing to sync, nothing to recover. Your best score, coins, skins and run history live on your phone and nowhere else. Delete the app and they go with it. iPhone, portrait, one hand.Read more
Cats fall. Cats pile up. That is most of it. Drag along the top of the board, let go, and a cat drops. When two of the same cat touch, they merge into the next one up an eleven-cat chain: Smoke, Cream, Ginger, Blossom, Lilac, Mint, Bluebell, Cocoa, Tuxedo, Frost, and finally Indigo, who takes up rather a lot of the board. Bring two Indigos together and they cash out and leave. It is all real physics, so nothing lands exactly where you meant it to. The pile settles, shifts, and occasionally betrays you. WHAT ENDS A RUN Cats left resting above the line spill out. Five spills and the run is over. You can spend coins to keep going — it clears your three biggest cats and hands back three spills — but the price doubles every time you do it. WHAT YOU HAVE TO WORK WITH - The next three cats are always in view, so a drop can be a plan - A hold slot to set one cat aside, once per drop - Remove a cat from the pile, 30 coins - Re-roll what is coming next, 15 coins THE DAILY CHALLENGE One board a day, built from the date, so everyone playing that day gets the same cats in the same order. One attempt. There is no online leaderboard and no list of strangers to chase — only your score, saved on your phone alongside your last thirty runs. COINS AND SKINS Coins come from playing. Four skins to spend them on: Sunroom, Midnight, Sorbet and Meadow. Nothing here can be bought with money. THE COLLECTION The chain sits under the board the whole time. Cats you have never reached are silhouettes; reaching one fills it in for good, and it stays filled. SOUND AND FEEL Every cat has its own voice, pitched lower as the cats get bigger, so a long cascade comes out as a falling phrase. The largest merges purr — at roughly the rate a real cat purrs — and on iPhone you feel it as well as hear it. Audio respects the silent switch and mixes with whatever you were already listening to. FREE, WITH ADS There is a banner at the bottom of every screen. That is how the game pays for itself. There are no in-app purchases and no subscription, which also means there is no way to turn the banner off. Ad requests are non-personalised. NO ACCOUNT, NO SERVER Nothing to sign into, nothing to sync, nothing to recover. Your best score, coins, skins and run history live on your phone and nowhere else. Delete the app and they go with it. iPhone, portrait, one hand.

Versions

  1. Version 1.0.2First seen · 9 Sept 2026

    Minor improvements, iPad support

Countries

Worldwide

Apple lists this app in 50 or more storefronts, so it is available almost everywhere.

Turkey

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