Overhang: Neon Reach
24 Sept 2026launched 6 days ago
0.00 ratings
n/aApple doesn’t publish installs
WorldwideSold in 50+ App Store storefronts
1.1latest version · 5 days ago
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About
Overhang: Neon Reach flips the tower game sideways. Instead of stacking blocks straight up, you are building a staircase that reaches OUT. Drag a glowing block from your hand and release it to extend your structure further from the pedestal. Every block you add pushes your reach a little farther and pulls your center of mass a little closer to the edge. That is the whole game, and it is harder than it sounds. Your structure does not care how many blocks you have placed. It only cares where its weight is sitting. Lean too far out without enough behind you to balance it, and the whole staircase goes past the tipping point and comes down in a shower of neon light. Read the balance, not just the blocks. Watch for the line where your center of mass sits over your base. As long as you are over that line, you are safe to keep reaching. Cross it and gravity takes over immediately. Deciding whether to extend one more block or stop and play it safe is the actual game, every single time. Featuring: - A genuinely different core mechanic: sideways reach, not vertical stacking - Simple one touch controls. Drag, aim, release - A real balance and physics system, not a scripted fall animation - Block shapes and weights that get trickier the further you reach - A neon, minimalist look built for short bursts or longer sessions - Score chasing and leaderboards for your best reach distance - No timers and no pressure. Take as long as you want to line up a release Overhang is built for anyone who likes a game they can pick up in ten seconds and still be thinking about an hour later. Every run ends the same way, with the tower going past the edge, but exactly where it happens is always up to you and the very last block you placed. How far out can you reach before physics says no?Read more
Overhang: Neon Reach flips the tower game sideways.
Instead of stacking blocks straight up, you are building a staircase that reaches OUT. Drag a glowing block from your hand and release it to extend your structure further from the pedestal. Every block you add pushes your reach a little farther and pulls your center of mass a little closer to the edge.
That is the whole game, and it is harder than it sounds. Your structure does not care how many blocks you have placed. It only cares where its weight is sitting. Lean too far out without enough behind you to balance it, and the whole staircase goes past the tipping point and comes down in a shower of neon light.
Read the balance, not just the blocks.
Watch for the line where your center of mass sits over your base. As long as you are over that line, you are safe to keep reaching. Cross it and gravity takes over immediately. Deciding whether to extend one more block or stop and play it safe is the actual game, every single time.
Featuring:
- A genuinely different core mechanic: sideways reach, not vertical stacking
- Simple one touch controls. Drag, aim, release
- A real balance and physics system, not a scripted fall animation
- Block shapes and weights that get trickier the further you reach
- A neon, minimalist look built for short bursts or longer sessions
- Score chasing and leaderboards for your best reach distance
- No timers and no pressure. Take as long as you want to line up a release
Overhang is built for anyone who likes a game they can pick up in ten seconds and still be thinking about an hour later. Every run ends the same way, with the tower going past the edge, but exactly where it happens is always up to you and the very last block you placed.
How far out can you reach before physics says no?
Versions
- Version 1.1First seen · 24 Sept 2026
Countries
Worldwide
Apple lists this app in 50 or more storefronts, so it is available almost everywhere.
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